abstract
| - For some reason, a Plot Coupon often takes the form of a necklace or talisman worn around the neck, and any prominent locket, pendant or other item that is worn in this fashion will either be a piece of Applied Phlebotinum or just something with significant emotional baggage (or fodder for a later plot twist). Naturally, for such an item to be useful for the plot, it can't just stay there. Thus there will inevitably come a time for said pendant to be removed. Maybe the wearer has decided It's All Junk. Maybe it's a power source that's been causing undesirable side-effects. Maybe the evil ring MacGuffin needs to be thrown into the volcano (you know the one I mean). Maybe a baddie wants its Phlebotinous powers for himself. Or maybe it's the symbol of La RĂ©sistance and an official of The Empire is nosing around. In any of these cases, because Reality Is Unrealistic, nobody will simply unclasp the thing and pocket it until later. Rather, the one doing the removing- be they friend, foe or even the wearer themself- will grab the pendant and rip it forcibly off of their neck. There's never any difficulty in this, whether the item is held by a string, a leather thong, or even a chain, nor does the wearer seem to suffer any injury. And, when the item is invariably seen again on someone's neck, nobody complains about having to tie the broken string back together, fix the chain, etc. Apparently all Applied Phlebotinum comes with magnetic breakaway clasps. Note that this applies to other forms of jewelry or clothing that serve the same purpose. It may be a bracelet, earrings, a ring, or even some piece of clothing. Body jewelry probably doesn't count, as removing such generally does cause an injury to the wearer, even on TV. Examples of Dramatic Necklace Removal include:
|