About: Super energy flask   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The flask is made by blowing robust glass, requiring 89 Crafting and giving 100 experience. Red sandstone can be mined at Oo'glog and smelted using the Robust glass machine also located at Oo'glog. To decant the potion into the flask, one must have at least 6 doses of super energy in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks.

AttributesValues
rdf:type
rdfs:label
  • Super energy flask
rdfs:comment
  • The flask is made by blowing robust glass, requiring 89 Crafting and giving 100 experience. Red sandstone can be mined at Oo'glog and smelted using the Robust glass machine also located at Oo'glog. To decant the potion into the flask, one must have at least 6 doses of super energy in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks.
  • The flask is made by blowing robust glass, requiring 89 Crafting and giving 100 experience. Red sandstone can be mined at Oo'glog and smelted using the Robust glass machine also located at Oo'glog. To decant the potion into the flask, one must have at least 6 doses of super energy in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks. If the full, 6-dosed version of this potion is consumed, each dose would cost about coins.
Level
  • 52(xsd:integer)
Version
noteable
  • Yes
store
  • No
low
  • 168(xsd:integer)
Examine
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
  • X doses of super energy potion in a flask.
Tradeable
  • Yes
Equipable
  • No
exchange
  • GEMW
  • gemw
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
  • Potions
Stackable
  • No
Name
  • Super energy flask
Value
  • 90(xsd:integer)
  • 160(xsd:integer)
  • 230(xsd:integer)
  • 300(xsd:integer)
  • 370(xsd:integer)
  • 440(xsd:integer)
defver
  • 6(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:integer)
  • 0(xsd:double)
Update
  • Potion Flasks
Image
ID
  • 23387(xsd:integer)
  • 23389(xsd:integer)
  • 23391(xsd:integer)
  • 23393(xsd:integer)
  • 23395(xsd:integer)
  • 23397(xsd:integer)
high
  • 252(xsd:integer)
Release
  • 2012-02-07(xsd:date)
gemwname
  • Super energy flask
abstract
  • The flask is made by blowing robust glass, requiring 89 Crafting and giving 100 experience. Red sandstone can be mined at Oo'glog and smelted using the Robust glass machine also located at Oo'glog. To decant the potion into the flask, one must have at least 6 doses of super energy in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks. Only the original, six-dose potion is tradeable. Once the potion has been partially drunk, no more doses can be added to it. After all six doses have been consumed, the flask will shatter and disappear.
  • The flask is made by blowing robust glass, requiring 89 Crafting and giving 100 experience. Red sandstone can be mined at Oo'glog and smelted using the Robust glass machine also located at Oo'glog. To decant the potion into the flask, one must have at least 6 doses of super energy in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks. Only the original, six-dose potion is tradeable. Once the potion has been partially drunk, no more doses can be added to it. After all six doses have been consumed, the flask will shatter and disappear. Flasks can be combined together, but the empty flasks will still be destroyed afterwards. If the full, 6-dosed version of this potion is consumed, each dose would cost about coins.
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