Once per round, you may choose to take half damage from a cold or physical attack. Decide to do this before any attack rolls or saving throws are rolled. If you succeed on a save for half damage for a cold attack that you halve with this ability, you take no damage. Also, whenever you are subjected to a cold effect that allows a saving throw, you may roll a Survival check and use its result as your save result. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier
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