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An Entity of Type : dbkwik:resource/D_U2bji5E0zwiZcq6uTw2g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Go south in the swamp all the way to its south edge, where you will see a large round island with the druid's grotto. You will also see the summoning icon on the minimap. Jump across the broken bridge to the island. If you fail you will swim straight across and lose a small amount of health.

AttributesValues
rdf:type
rdfs:label
  • Nature Spirit
  • Nature Spirit
  • Nature Spirit
rdfs:comment
  • Go south in the swamp all the way to its south edge, where you will see a large round island with the druid's grotto. You will also see the summoning icon on the minimap. Jump across the broken bridge to the island. If you fail you will swim straight across and lose a small amount of health.
  • Nature Spirit on tehtävä P2P-RuneScapessa. Filliman Tarlock on kuollut Morytanian suolle, muttei usko sitä itsekään.
  • 1024px-Judea_2_by_David_Shankbone.jpg Sand spirits (tum'ah and ra'a 'evil', tobu 'good') whip, slither, and spray over the dunes, as if one with the wind, yet they form their own wind, the breath of the desert. Over desert hills they still billow, ebb and flow, of their own accord without any direction from the dune winds. One traveling the desert must know the nature of the spirits passing through them or they will surely be swept away. In the deserts and steppes of Hamazan, there are populations spirits that shift with the time of day: morning, midday, evening, and night.
  • To start this quest, speak to Drezel. He is located in the passageway bordering Morytania and the forest east of Varrock (underground, beneath Paterdomus) When you talk to Drezel, he will give you six pies (3 meat and 3 apple) to take to Filliman Tarlock, a friend of his who lives in Mort Myre. He'll warn you about ghasts in the swamp that will rot your food. Do not worry about them, since you do not actually end up giving Filliman the food (do not feel guilty about using it for yourself, or banking it). Put on your ghostspeak amulet now, and make sure you have it on throughout the quest. If the amulet has been lost, a player can always speak with Father Urhney in the Lumbridge Swamp to retrieve it. Go through the barrier south of Drezel into Morytania.
  • If you try to enter the grotto (only the small black hole in the grotto tree has the enter option), Filliman Tarlock will come out. It turns out that he has died and is now a ghost, so put your Amulet of ghostspeak on and talk to him. If you don't have your Amulet of ghostspeak on, he'll say something ghost-like and that will be the end of the conversation. He won't believe that he's dead, so take the washing bowl off the nearby table to find a mirror underneath. Take the mirror and use it on him. He will now believe that he is ghost. After this, he tells you to find his journal. Search the grotto tree to get it and give it to him.
  • Praat met Drezel (het is wel voor members) in de passage tussen Varrock en Canifis. Vraag hem of er nog iets te doen valt. Hij geeft je een nieuwe quest en wat taarten, die je aan een zekere Filliman Tarlock moet geven. Loop naar buiten en ga vervolgens naar het zuiden, totdat je ghouls bij een hek ziet. Dicht bij de ghouls loopt de man Ulizius. Praat met hem, dan kan je door de poort. Ga door de poort en loop zo ver mogelijk naar het zuidwesten tot je een eilandje met een kapotte brug zet. Spring naar de overkant van de brug, zodat je op het eilandje komt.
  • nature Spirit Nature Spirit on tehtävä P2P-RuneScapessa. Filliman Tarlock on kuollut Morytanian suolle, muttei usko sitä itsekään. Aloituspaikka: Juttele Drezelin kanssa Paterdomus-temppelin alla olevassa luolassa, jonka kautta kuljetaan Morytaniaan. Vaatimukset: * The Restless Ghost ja Priest in Peril tehtävät * 18 käsityö, ellet osta sirppiä * Pitää pystyä tappamaan 30. tason hirviöitä Tarvittavat tavarat: Suositellut tavarat:Aseet, haarniskat ja ruokaa Drezel haluaa sinun katsovan, miten Filliman Tarlock voi suolla. Hän antaa sinulle piirakoita hänelle vietäväksi. Fillimanin etsintä
Kills
  • * 3 Ghasts
  • *3 Ghasts
Length
  • Medium
  • Short to Medium
dcterms:subject
ActiveSkill
  • Intelligence Increase
  • Poison Essence
AtkSpd
  • 37(xsd:integer)
maxdex
  • 135(xsd:integer)
BaseHP
  • 6629(xsd:integer)
Recommended
  • * Food, if you are a low-levelled player, to absorb attacks from ghasts. * Combat equipment to kill the ghasts if you are a low-levelled player. * A Prayer potion in case you use up all of your druid pouches and you have to re-harvest fungus. * Canifis home teleport * The Invitation Box can be useful as it teleports you near the Abbey.
maxatk
  • 932(xsd:integer)
maxint
  • 466(xsd:integer)
mainwpn
  • Magic Wand
BaseDEF
  • 267(xsd:integer)
basestr
  • 90(xsd:integer)
basedex
  • 90(xsd:integer)
dbkwik:resource/ILe7uBmk9-ZVq-7-FdFGlA==
  • Lyhyt-keskipitkä
thunderresist
  • 16.7
fireresist
  • 16.7
aEffect
  • Gathers the energy of the forest to purge the heart and clear the mind. Increases INT by 38% for 38 sec.
  • Inflicts 534% damage and additionally inflicts Poison damage on all enemies for 12 sec.
critdmg
  • 38.5
maxdef
  • 312(xsd:integer)
qp
  • 2(xsd:integer)
maxsta
  • 130(xsd:integer)
holyresist
  • 16.7
maxstr
  • 135(xsd:integer)
p2p
  • Kyllä
iceresist
  • 16.7
basesta
  • 87(xsd:integer)
critrate
  • 4.0
defrate
  • 7.6
BaseINT
  • 311(xsd:integer)
offhandwpn
  • Magic Orb
etime
  • 960.0
arcaneresist
  • 16.7
defpenetrate
  • 0.0
Evasion
  • 2.7
BaseATK
  • 622(xsd:integer)
Rarity
  • Common
  • Rare
  • Epic
Immunity
  • 0.0
maxHP
  • 8005(xsd:integer)
activeCD
  • 57.8
  • 23.1
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