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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When the game starts, move the falling ninja onto the launchpad. Walljump off the left wall, executing a "launchpad high jump." Keep pressing right and execute a jump on the lower-right side of the bounceblock. This jump is voluntary, but the run is faster with it. Land on the lower of the two one-way platforms. Press left a little bit, enough to slow down enough to jump vertically upwards. To enter the E-shaped passage you could either land on top of the semicircle section and jump upwards, or corner kick the point of the semicircular tile, for speed. Run through the E-shaped passage, moving left or right as necessary. When you reach the end of the passage jump and after a short while let go off the jump key while still pressing right. Land on the tile formation on the right side of the b

AttributesValues
rdf:type
rdfs:label
  • 00-0
rdfs:comment
  • When the game starts, move the falling ninja onto the launchpad. Walljump off the left wall, executing a "launchpad high jump." Keep pressing right and execute a jump on the lower-right side of the bounceblock. This jump is voluntary, but the run is faster with it. Land on the lower of the two one-way platforms. Press left a little bit, enough to slow down enough to jump vertically upwards. To enter the E-shaped passage you could either land on top of the semicircle section and jump upwards, or corner kick the point of the semicircular tile, for speed. Run through the E-shaped passage, moving left or right as necessary. When you reach the end of the passage jump and after a short while let go off the jump key while still pressing right. Land on the tile formation on the right side of the b
fastesttime
  • 253(xsd:integer)
nversion
  • All
fastestplayer
Name
  • the motherlode
dbkwik:n/property/wikiPageUsesTemplate
Episode
  • 0(xsd:integer)
Creator
abstract
  • When the game starts, move the falling ninja onto the launchpad. Walljump off the left wall, executing a "launchpad high jump." Keep pressing right and execute a jump on the lower-right side of the bounceblock. This jump is voluntary, but the run is faster with it. Land on the lower of the two one-way platforms. Press left a little bit, enough to slow down enough to jump vertically upwards. To enter the E-shaped passage you could either land on top of the semicircle section and jump upwards, or corner kick the point of the semicircular tile, for speed. Run through the E-shaped passage, moving left or right as necessary. When you reach the end of the passage jump and after a short while let go off the jump key while still pressing right. Land on the tile formation on the right side of the bounceblock, press left and fall off the section passing to the left of the one-way. You should press right again after you pass the one way falling towards the exit. The fastest ever run with this method is 345 frames by Kool-aid. The demo can be found here.
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