About: Target Flight   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Essentially, Target Flight is a game of darts with Air Ride Machines, but with the scoreboard randomized. There is always one 100-point square with a shutter that opens and closes, one 50-point square, one 40-point square, and three blank squares worth zero points. There are squares on the ground between the takeoff ramp and the scoring wall as well, and the 40-point square is here, along with a few 20-point squares. The rest of the squares are worth 5 or 10 points. Hitting any part of the shutter of the 100-point square scores zero. Hitting any square makes it blank, so any subsequent air ride machines hitting the same square scores zero.

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rdfs:label
  • Target Flight
rdfs:comment
  • Essentially, Target Flight is a game of darts with Air Ride Machines, but with the scoreboard randomized. There is always one 100-point square with a shutter that opens and closes, one 50-point square, one 40-point square, and three blank squares worth zero points. There are squares on the ground between the takeoff ramp and the scoring wall as well, and the 40-point square is here, along with a few 20-point squares. The rest of the squares are worth 5 or 10 points. Hitting any part of the shutter of the 100-point square scores zero. Hitting any square makes it blank, so any subsequent air ride machines hitting the same square scores zero.
dcterms:subject
dbkwik:kirby/prope...iPageUsesTemplate
abstract
  • Essentially, Target Flight is a game of darts with Air Ride Machines, but with the scoreboard randomized. There is always one 100-point square with a shutter that opens and closes, one 50-point square, one 40-point square, and three blank squares worth zero points. There are squares on the ground between the takeoff ramp and the scoring wall as well, and the 40-point square is here, along with a few 20-point squares. The rest of the squares are worth 5 or 10 points. Hitting any part of the shutter of the 100-point square scores zero. Hitting any square makes it blank, so any subsequent air ride machines hitting the same square scores zero. The player gets two runs, and the final score is the sum of the two. The maximum possible score is 200; scoring this is one of the Checklist objectives.
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