About: Tension (XC1)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

There are various ways to affect tension. If the players choose the attack command outside of battle, they will have a chance to achieve Battle Start Affinity. If performed correctly, the current leader will shout a battle cry that will give everyone a boost in tension. Players will not obtain a chance to get Battle Start Affinity if an enemy has commenced its attack first. When a character reaches a very high tension, each Auto Attack fills the three-bar Party Gauge. A full bar allows to revive an incapacitated ally, and a full Party Gauge allows to initiate a Chain Attack.

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  • Tension (XC1)
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  • There are various ways to affect tension. If the players choose the attack command outside of battle, they will have a chance to achieve Battle Start Affinity. If performed correctly, the current leader will shout a battle cry that will give everyone a boost in tension. Players will not obtain a chance to get Battle Start Affinity if an enemy has commenced its attack first. When a character reaches a very high tension, each Auto Attack fills the three-bar Party Gauge. A full bar allows to revive an incapacitated ally, and a full Party Gauge allows to initiate a Chain Attack.
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dbkwik:xenoblade/p...iPageUsesTemplate
abstract
  • There are various ways to affect tension. If the players choose the attack command outside of battle, they will have a chance to achieve Battle Start Affinity. If performed correctly, the current leader will shout a battle cry that will give everyone a boost in tension. Players will not obtain a chance to get Battle Start Affinity if an enemy has commenced its attack first. Whenever a character in battle scores a critical hit, dodges, or misses an attack, players will have a chance to obtain Burst Affinity where the character in question is encouraged by his or her teammates. This character receives a great boost in tension and an increase of affinity with the other party members. When a character reaches a very high tension, each Auto Attack fills the three-bar Party Gauge. A full bar allows to revive an incapacitated ally, and a full Party Gauge allows to initiate a Chain Attack. If a character is low on tension, such as from recently being revived, players can encourage him or her by going near him or her and pressing B when the "Encourage" icon shows up. The other ally character can also encourage the low tension character. The encourage action resets the dispirited character's tension up back to a neutral 100 and boosts the affinity between the encouraged and the motivator.
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