abstract
| - The premise of the event was identical to the similar Raccoon City Contagion, inviting people to register with a Facebook account, a Capcom account, or a regular e-mail. Upon registering, the individual's account would be linked to the infection and add on to an infection counter, which showed the percentage of the population that the contagion had spread to. The main site showed a map of Raccoon City and outskirts (alongside the Ecliptic Express train routes), with infection hot spots that changed and grew as the contagion counter increased. On the main site along with the map, viewers could see regular updates, individuals being infected, as well as updated news on the spread of the infection in-universe. When players registered for Raccoon City Re-Contagion, they received a copy of their medical record from the site. This record was a simple image that indicated their username, the place of their infection, and the "type" of zombie they had become. Similarly to the original Contagion, extra content for the respective game (in this case Resident Evil Zero) was released once the infection increased. However, unlike Contagion, Re-Contagion featured multiple infection goals at 30%, 60%, 80% and 100% infection. In addition to this, Re-Contagion featured an additional incentive to participate as random infectees could win physical prizes depending on the region. At 30% infection, several Resident Evil Zero HD Remaster wallpapers were rewarded to all infectees. When infection reached 60%, new prizes were added as possible rewards for random infectees. Once 80% infection was attained, more wallpapers and prizes were added. When 100% contagion was finally achieved, a free Resident Evil 0 Special Medley soundtrack was made available to all infectees.
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