Description
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- Hits low.
- Same as above.
- New move in BlazBlue: Chronophantasma.
- Present boxes now become chests, and inside are cat faces that rocket into the sky after being triggered.
- Rides on a balloon and hovers of a short period of time. While in midair, movement can be controlled with directional inputs. Attacking or using the Barrier Guard will end this state.
- Causes wallbounce in the corner. Puts lots of space between you and the opponent mid screen.
- Hits high, can link into other normals at specific ranges.
- In Extend, it wallbounds, untechable until opponent hits the ground.
- Platinum taunts her opponent to attack her, and if attacked, launches a doll at the opponent that knocks down on hit.
- Similar to ground throw, the bell comes from above and knocks down, wallbouncing. Depending on the height, it can combo directly into 22C .
- Knocks down. Longer range, and trips opponents on the ground . Blockable low.
- A bat with short range but invincible frames on start up. Great for reversals. On CH, sends opponent flying very high, allowing for some combos.
- Turns her staff into a popgun and shoots a big glove out. Extremely deceptive hitbox, hits much further than it looks. Very useful in corner carry combos , or after 5D Pan/Fan, j.D bat, or a very high hitting Mami Circular also combo in the corner.
- Summons a more powerful version of the next Magical Weapon. Any currently equipped Magical Weapon will disappear.
- Good anti-air. Jump cancellable. Launches opponent. Useful in combos.
- Knocks down. Does heavy damage, but can’t combo afterwards. Used for ending combos. Break 2 Guard Primers on block.
- Thrusts staff into ground and a heart shape comes up and attacks the opponent.
- A close-ranged but powerful hammer.
- A small handclap.
- Breaks 2 Guard primers on block, good as an aerial ender.
- Flurry kick downwards.
- Strikes the opponent with a flying surfboard attack. Breaks one Guard Primer on block. Enduces groundslide on Counterhit. If used in the corner, Platinum can combo after it.
- Hits high.
- Hits opponents on the ground.
- Identical to grounded use.
- In Extend, causes blowback to corner as well.
- In Extend, it launches opponent on regular hit.
- Jump on a downed opponent using a pogo stick.
- Launches one missile straight forward.
- Long range. Useful for air to air.
- New to BlazBlue: Chronophantasma.
- Overhead. Bounces, so it leads into combos.
- Punch angled downwards.
- Long reach, seemingly her best poke. Hits mid. In Extend, it had its speed increased as well as its forward movement distance.
- Quick strike with staff.
- Quick, straight falling hammer.
- Same as above, but hits Overhead.
- Same as above, but hits high.
- Same, includes slide head effect.
- Short reach. Hits mid.
- Short-ranged. Hits low.
- Side swipe with staff
- Significant size and damage increase.
- Slide with staff.
- Smacks diagonally upwards with staff’s handle.
- Small jab with the end of the staff.
- Spins with staff on the spot.
- Staff turns into a lion head.
- Summons a massive bell to send opponent flying.
- Swings herself on her staff and kicks low.
- Swings horizontally. Hard to hit with.
- Swings in front of her
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