About: Platinum the Trinity/Move List   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Platinum has a very strong footsie game with her pokes. 5B is an excellent combo starter with good range and utility. Her jumping 5B is also a good jump-in tool thanks to its hitboxes. You will generally want to avoid Platinum's C moves unless comboing off of a B attack however, as they are relatively slow to come out and are easily punished. It is possible to cross the screen in an instant by using Mami Circular. This is Platinum's main special move that, while unsafe if blocked, can be used as a surprise attack.

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rdfs:label
  • Platinum the Trinity/Move List
rdfs:comment
  • Platinum has a very strong footsie game with her pokes. 5B is an excellent combo starter with good range and utility. Her jumping 5B is also a good jump-in tool thanks to its hitboxes. You will generally want to avoid Platinum's C moves unless comboing off of a B attack however, as they are relatively slow to come out and are easily punished. It is possible to cross the screen in an instant by using Mami Circular. This is Platinum's main special move that, while unsafe if blocked, can be used as a surprise attack.
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Literal Translation
  • Magical Heart Catch
dbkwik:blazblue/pr...iPageUsesTemplate
Korean name
  • 드라마틱 루비
  • 드림 샐리
  • 샤이닝 레이어드 포스
  • 큐어 도트 타이푼
Keys
  • -SD
  • A-D
  • AS-
  • ASD
English Name
  • Magical Heart Catch
  • Magical Symphony
  • Shining Layered Force
  • Air Persia
  • Cure Dot Typhoon
  • Dramatic Sammy
  • Dream Sally
  • Fallen Melody
  • Happy Magika
  • Mami Circular
  • Miracle Jeanne
  • Mystic Momo
  • Swallow Moon
Skill Type
  • Weapon Skill
  • Armor Skill
  • Helm Skill
  • Trinket Skill
Description
  • 3(xsd:integer)
  • Hits low.
  • Same as above.
  • New move in BlazBlue: Chronophantasma.
  • Present boxes now become chests, and inside are cat faces that rocket into the sky after being triggered.
  • Rides on a balloon and hovers of a short period of time. While in midair, movement can be controlled with directional inputs. Attacking or using the Barrier Guard will end this state.
  • Causes wallbounce in the corner. Puts lots of space between you and the opponent mid screen.
  • Hits high, can link into other normals at specific ranges.
  • In Extend, it wallbounds, untechable until opponent hits the ground.
  • Platinum taunts her opponent to attack her, and if attacked, launches a doll at the opponent that knocks down on hit.
  • Similar to ground throw, the bell comes from above and knocks down, wallbouncing. Depending on the height, it can combo directly into 22C .
  • Knocks down. Longer range, and trips opponents on the ground . Blockable low.
  • A bat with short range but invincible frames on start up. Great for reversals. On CH, sends opponent flying very high, allowing for some combos.
  • Turns her staff into a popgun and shoots a big glove out. Extremely deceptive hitbox, hits much further than it looks. Very useful in corner carry combos , or after 5D Pan/Fan, j.D bat, or a very high hitting Mami Circular also combo in the corner.
  • Summons a more powerful version of the next Magical Weapon. Any currently equipped Magical Weapon will disappear.
  • Good anti-air. Jump cancellable. Launches opponent. Useful in combos.
  • Knocks down. Does heavy damage, but can’t combo afterwards. Used for ending combos. Break 2 Guard Primers on block.
  • Thrusts staff into ground and a heart shape comes up and attacks the opponent.
  • A close-ranged but powerful hammer.
  • A small handclap.
  • Breaks 2 Guard primers on block, good as an aerial ender.
  • Flurry kick downwards.
  • Strikes the opponent with a flying surfboard attack. Breaks one Guard Primer on block. Enduces groundslide on Counterhit. If used in the corner, Platinum can combo after it.
  • Hits high.
  • Hits opponents on the ground.
  • Identical to grounded use.
  • In Extend, causes blowback to corner as well.
  • In Extend, it launches opponent on regular hit.
  • Jump on a downed opponent using a pogo stick.
  • Launches one missile straight forward.
  • Long range. Useful for air to air.
  • New to BlazBlue: Chronophantasma.
  • Overhead. Bounces, so it leads into combos.
  • Punch angled downwards.
  • Long reach, seemingly her best poke. Hits mid. In Extend, it had its speed increased as well as its forward movement distance.
  • Quick strike with staff.
  • Quick, straight falling hammer.
  • Same as above, but hits Overhead.
  • Same as above, but hits high.
  • Same, includes slide head effect.
  • Short reach. Hits mid.
  • Short-ranged. Hits low.
  • Side swipe with staff
  • Significant size and damage increase.
  • Slide with staff.
  • Smacks diagonally upwards with staff’s handle.
  • Small jab with the end of the staff.
  • Spins with staff on the spot.
  • Staff turns into a lion head.
  • Summons a massive bell to send opponent flying.
  • Swings herself on her staff and kicks low.
  • Swings horizontally. Hard to hit with.
  • Swings in front of her
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