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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Shotguns are a type of firearm featured in all installments of The Last Stand series.

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  • Shotguns
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  • Shotguns are a type of firearm featured in all installments of The Last Stand series.
  • Shotguns are a class of firearm that is usually designed to be fired from the shoulder, which uses the energy of a fixed shell to fire a number of small spherical pellets. During Max Payne's story, various shotguns are used by him, and his enemies.
  • A list of the shotguns found within the series.
  • Shotguns excel in close quarters and indoors, where they can quickly blow even the toughest of enemies to pieces. However, their performance suffers at medium range and longer. There are 5 types of shotguns for each faction, a "low-capacity short-reload semi-auto shotgun", a "high-capacity long-reload semi-auto shotgun", a "fully automatic shotgun", a "heavy pump action shotgun", and a pump action shotgun.
  • __NOWYSIWYG__ Shotguns
  • Shotguns are powerful, short-range weapons, used often as room clearers, or when the players main weapon, often an Assault rifle is out of ammunition. The shotguns in Black include: * SPAS 12 * Remington 870
  • Much like their human mounted counterparts, shotguns are short range weapons that fire hundreds of pellets or slugs that spread out from the barrel of the gun. While powerful (The damage is calculated for each pellet that hits), they are only useful in very close ranges. Back mounted variants are called Slug guns. In Armored Core: For Answer, it is noted that they are effective Anti-PA weapons. Some models of other weapons, such as Laser Rifles, Rockets, Bazookas, and Pulse Rifles have spread effects, similar to shotguns.
  • Shotguns tend have the following features: * Point-Blank chance to hit bonus * Short Range * Low armor penetration * Cone shaped area damage (arc varies with each weapon) * Can only equip choke mods. (This page current as of release patch 56458)
  • Shotguns are weapons with shorter range but more powerful damage. Shotguns are filed under light resist for clothing and armor issues. On the tooltip it says it has low damage but that is per bullet. One shell fired from a shotgun may have 5-10 bullets. At the moment there are 3 types of Shotguns: the Valley Forge SG, the Hargan Bulldog, and the Exeter Arret. The Valley Forge fires Pump-action and therefore usually cannot be fired as fast. The Bulldog and the Arret are both fired Semi-Auto. The Valley Forge and the Bulldog both carry 4 shells per clip and 3 clips, leaving you with 12 shells until you find more ammo. The Exeter carries 2 shells and 3 clips, leaving you with 6 shells originally. This can lead to a disadvantage for the Arret
  • Location: -"A Vintage Year": On lower rank guards(walking around civilians) -"Till Death Do Us Part": On almost all guards.
  • Shotguns are heavy, low accuracy powerhouses which excel in close range. They are great for dealing with Commandos using Knives but lose ground against Snipers, long-ranged Pistols and Machine Guns. Only Soldiers and Gunners can wield shotguns. __TOC__
  • About Shotguns. Shotgun Weapon uses buckshot which spreads out when used and attacks multiple enemies.
  • A shotgun is a smoothbore long gun designed to fire a number of spherical pellets instead of a single bullet. Most shotguns can also fire slugs. There are many different kinds of shotgun actions, but pump action is by far the most popular in the United States. However, there are also single-barreled break action, double-barreled break action (both over-under and side-by-side varieties), bolt-action, lever-action, revolving, and semi-automatic versions that one might encounter as well.
  • Shotguns are smoothbore weapons that typically fire buckshot but can usually fire slugs and even dart shells. All the shotguns in the game have a 12-Gauge [18.5-mm (0.729-inch)] bore. The Bore measurement is the diameter of the weapon's barrel. The Gauge measurement is how many balls of the bore's diameter can be made from one pound of lead. A gauge of 12 means that twelve 18.5-mm (0.729") lead balls can be made per pound of lead.
  • Shotguns refers to both a type of weapon and the unlockable combat-oriented talent that gives proficiency in them, available to Soldiers, Vanguards, the Krogan Battlemaster, and the Quarian Machinist. Shotguns are particularly deadly at close range and can grant the Carnage ability by leveling up in them enough. The shotgun is stored on the small of the back in its collapsed form, below your character's assault rifle and sniper rifle. Shotguns should be monitored closely when being used as they are prone to quickly overheating. See also: Shotgun Guide.
  • The shotguns are a sub-class of Assault Rifles (as they are your primary weapon if bought), shotguns are very powerful at close range but do almost nothing at long range, there are only 3 shotguns in Blackshot so far, they are: * Holy Shotgun * M3 Super 90 * S.P.A.S 12
  • The shotguns, unlike other firearms, does not have a predefined path and instead, they will be unpredictable (since a shotgun is generally a smoothbore firearm, which means that the inside of the barrel is not rifled). The advantage of the shotgun, however, is that they can hit multiple targets at close quarters. Usually, shotguns are feeded with shotgun shells, which contains various spherical pellets, creating the effect of dispersion in every shot. Following is a list of all the shotguns available in the Grand Theft Auto World.
Limited Edition
  • Yes
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Unique
  • Yes
Pellets
  • 8(xsd:integer)
  • 9(xsd:integer)
  • 10(xsd:integer)
  • 12(xsd:integer)
Patch Link
  • Performance Update Number 2
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