Level: Components: V, S, M Casting Time: 1 action Range: 10 ft. Area: 10-ft.-radius spherical emanation, centered on you Duration: 1 round/level (D) Saving Throw: None Spell Resistance: No
| Attributes | Values |
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| rdfs:label
| - Globe of Invulnerability, Lesser
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| rdfs:comment
| - Level: Components: V, S, M Casting Time: 1 action Range: 10 ft. Area: 10-ft.-radius spherical emanation, centered on you Duration: 1 round/level (D) Saving Throw: None Spell Resistance: No
- A shimmering field of energy prevents all spells of level 3 or lower from affecting you. The barrier will stay up regardless of the amount of spells level 3 or lower cast against it. You can cast this spell more then once on yourself (without removing previous castings), although of course its effects do not stack. Only spells which have a spell resistance check are affected, thus friendly healing and protective spells still work, as well as any hostile spells which bypass spell resistance, and all Dispel Magic checks are unaffected.
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| level innate
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| persist
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| quicken
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| maximize
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| level sorwiz
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| still
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| silent
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| empower
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| dbkwik:nwn2/proper...iPageUsesTemplate
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| dbkwik:freed20/pro...iPageUsesTemplate
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| Range
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| save
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| duration type
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| Components
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| Icon
| - Is_globeinvulnerableless.png
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| Area
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| extend
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| School
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| Descriptor
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| level additional
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| abstract
| - Level: Components: V, S, M Casting Time: 1 action Range: 10 ft. Area: 10-ft.-radius spherical emanation, centered on you Duration: 1 round/level (D) Saving Throw: None Spell Resistance: No
- A shimmering field of energy prevents all spells of level 3 or lower from affecting you. The barrier will stay up regardless of the amount of spells level 3 or lower cast against it. You can cast this spell more then once on yourself (without removing previous castings), although of course its effects do not stack. Only spells which have a spell resistance check are affected, thus friendly healing and protective spells still work, as well as any hostile spells which bypass spell resistance, and all Dispel Magic checks are unaffected.
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| is 4th spell
of | |