"I am your prison. From me there is no escape."[PH3:40] Prerequisite: Ardent Constant Jailer (11th level): Whenever you hit an immobilized creature with a melee or a close attack, that creature can't make saving throws on its next turn against effects that immobilize. Imprisoning Action (11th level): When you spend an action point to make an attack and the attack hits, the target is also restrained (save ends). Paragon Power Points (11th level): You gain 2 additional power points. Crushing Walls (16th level): While you are adjacent to an immobilized enemy, that enemy grants combat advantage.
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