Build 1935 has almost all levels from release (it is only excluding Pripyat), plus four levels that were cut, including the Clear Sky Swamps, Dead City, Generators, and what is known today as X8, only titled War Lab and housed in Generators. It has the main arsenal from the final game, though all guns have different stats and textures. Cut weapons exist in the game, including the TOZ-34 and a mounted PKM. Mutants cut from the original release also make an appearance, such as the Burer and Chimera. Most mutants have different properties.
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| - Build 1935 has almost all levels from release (it is only excluding Pripyat), plus four levels that were cut, including the Clear Sky Swamps, Dead City, Generators, and what is known today as X8, only titled War Lab and housed in Generators. It has the main arsenal from the final game, though all guns have different stats and textures. Cut weapons exist in the game, including the TOZ-34 and a mounted PKM. Mutants cut from the original release also make an appearance, such as the Burer and Chimera. Most mutants have different properties.
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abstract
| - Build 1935 has almost all levels from release (it is only excluding Pripyat), plus four levels that were cut, including the Clear Sky Swamps, Dead City, Generators, and what is known today as X8, only titled War Lab and housed in Generators. It has the main arsenal from the final game, though all guns have different stats and textures. Cut weapons exist in the game, including the TOZ-34 and a mounted PKM. Mutants cut from the original release also make an appearance, such as the Burer and Chimera. Most mutants have different properties. There is no menu, nor an options menu. However, it's options can be edited in the user.ltx file to screen resolution and other game-related settings. It comes with a nicely finished Static Lighting renderer.
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