About: Zeed   Sponge Permalink

An Entity of Type : dbkwik:resource/RqdbH3WV12ooyjpyuINlYw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Zeed is a changeling inquisitive who runs the small underworld and black markets of the town of Cragwar in northern Breland, near the Blackcap Mountains. He has some skills in sorcery and thieving, which he uses to his advantage to act as an information broker and arms dealer for the region. A member of the gold concord of the Aurum, he schemes to start a war, hoping to gain more control over nearby parts of Thrane for the Aurum, though he does not have the authority or the permission of the Shadow Cabinet to do so.

AttributesValues
rdf:type
rdfs:label
  • Zeed
rdfs:comment
  • Zeed is a changeling inquisitive who runs the small underworld and black markets of the town of Cragwar in northern Breland, near the Blackcap Mountains. He has some skills in sorcery and thieving, which he uses to his advantage to act as an information broker and arms dealer for the region. A member of the gold concord of the Aurum, he schemes to start a war, hoping to gain more control over nearby parts of Thrane for the Aurum, though he does not have the authority or the permission of the Shadow Cabinet to do so.
  • Zeed is created via fusing one to two conventional demons with the base ingredient, known as "Dolly Kadmon" (ドリー・カドモン). Zeed does not gain experience points in battle like the other allied demons, but it will succeed the level of the ingredient demon, or the average level if two demons are applied in a Zoma fusion. The stat parameters will be two thirds of the sole ingredient demon or two thirds of the average of the two ingredients, either way, starting from Initial Common Type 2, bonus stats will be granted to Zeed depending on which advanced form it takes. Unlike other demons created via fusion, Zeed can inherit all common spells regardless of the type of the spell. If the inherited skills exceed the skill capacity, the lower ranking spells/skills will be omitted. While the EXTRA skills
Level
  • 65(xsd:integer)
  • 77(xsd:integer)
  • 90(xsd:integer)
Alignment
dcterms:subject
str
  • ???
spd
  • ???
MGC
  • ???
dbkwik:eberron/pro...iPageUsesTemplate
dbkwik:megamitense...iPageUsesTemplate
Page
  • 62(xsd:integer)
Name
  • Zeed
MP
  • 100(xsd:integer)
  • 230(xsd:integer)
  • 3500(xsd:integer)
DEF
  • ???
Skill
  • Zan
  • Mazanma
  • Zanma
  • Fire Breath
  • Fire Wall
  • Mediarama
  • Maragion
  • Drain MP
  • Samecarecarm
Class
  • Rogue 2 Sorcerer 2 Master Inquisitive 2
Home
HP
  • 1000(xsd:integer)
  • 1500(xsd:integer)
  • 1800(xsd:integer)
Gender
  • Male
Race
Source
abstract
  • Zeed is a changeling inquisitive who runs the small underworld and black markets of the town of Cragwar in northern Breland, near the Blackcap Mountains. He has some skills in sorcery and thieving, which he uses to his advantage to act as an information broker and arms dealer for the region. A member of the gold concord of the Aurum, he schemes to start a war, hoping to gain more control over nearby parts of Thrane for the Aurum, though he does not have the authority or the permission of the Shadow Cabinet to do so.
  • Zeed is created via fusing one to two conventional demons with the base ingredient, known as "Dolly Kadmon" (ドリー・カドモン). Zeed does not gain experience points in battle like the other allied demons, but it will succeed the level of the ingredient demon, or the average level if two demons are applied in a Zoma fusion. The stat parameters will be two thirds of the sole ingredient demon or two thirds of the average of the two ingredients, either way, starting from Initial Common Type 2, bonus stats will be granted to Zeed depending on which advanced form it takes. Unlike other demons created via fusion, Zeed can inherit all common spells regardless of the type of the spell. If the inherited skills exceed the skill capacity, the lower ranking spells/skills will be omitted. While the EXTRA skills cannot be inherited by other demons in fusion, Zeed can conditionally, depending on the advanced form it takes when fused with higher level demons. Zeed will always have maximum loyalty to the player and requires absolutely no Magnetite to be summoned or sustained. The primary drawback of Zeed is that it is extremely weak during a new moon, otherwise its elemental resistance attribute is based on how the player fuses it with other demons to define its advanced form. Zeed possesses the unique "none" personality, which means he will always faithfully follow the player's command, but giving the "Go" command may render Zeed indecisive and simply guard. Its name can be changed every time it is fused or when it changes form.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software