rdfs:comment
| - There are many changes to Great People mechanics, compared to Civilization V. First, each type of Great Person (including Great Prophets!) is earned via accumulating a distinct Great Person Point resource. Each civilization accumulates the relevant resource separately, but unlike in Civilization V, the accumulation happens empire-wide rather than citywide. Every distinct source of the same type of Great Person points will contribute to the common pool. Whenever a civilization attracts the Person (whether by acquiring enough points, or in other ways - see below), the pool is depleted and starts accumulating again.
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abstract
| - There are many changes to Great People mechanics, compared to Civilization V. First, each type of Great Person (including Great Prophets!) is earned via accumulating a distinct Great Person Point resource. Each civilization accumulates the relevant resource separately, but unlike in Civilization V, the accumulation happens empire-wide rather than citywide. Every distinct source of the same type of Great Person points will contribute to the common pool. Whenever a civilization attracts the Person (whether by acquiring enough points, or in other ways - see below), the pool is depleted and starts accumulating again. Second, as mentioned above, Great People are distinct, even when they are of the same type - one Great Scientist, for example, is completely distinct from another, even to his/her special abilities. They even come with their historically correct biographies! This is also important because civilizations will now compete to attract each specific Great Person. Third, each distinct Great Person belongs to a certain era. With each new era, Persons belonging to it require double the amount of Great Person Points to attract. Finally, all Great People from a certain type now come in a "queue," arranged by era. The queue starts with People from the Classical Era, and finishes with those from the Information Era. People from the same Era always appear in random order, but when all that belong to a certain Era are attracted, the next - Era queue will start, and the required amount of GPPs will rise. After all Great People from certain type are attracted, it becomes impossible to earn any more of them. There seems to be a policy from the developer of not using a person that is still alive as a great person. In addition, there seems to be a policy of using a writer, artist or a musician only if the person's work is in public domain (i.e. copyright has expired, generally 50 to 70 years after death). As a result of this, some Great Peoples, especially artists, writers or musician, appear in the game a different period than in real life. For example, Gauhar Jaan (1873-1930), is an Information Era Great Musician.
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