From: [[]] Your parlour is grey with dusty people and dusty conversations. Your rugs are sprinkled with frayed bandage-threads and flakes of dry skin. Your hallway smells of old age, preservatives and mildew. Enough! [Find the rest of the story at ] __NOEDITSECTION__
| Attributes | Values |
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| rdfs:label
| - Cast out the tomb-colonists
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| rdfs:comment
| - From: [[]] Your parlour is grey with dusty people and dusty conversations. Your rugs are sprinkled with frayed bandage-threads and flakes of dry skin. Your hallway smells of old age, preservatives and mildew. Enough! [Find the rest of the story at ] __NOEDITSECTION__
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| Success title
| - "...and trouble the living no more!"
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| Game Instructions
| - This will sever your ties with the tomb-colonists, allowing you to align with another group. Beware: You will lose all your Favours: Tomb-Colonies.
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| From Card/Storylet title
| - Bandages and Dust: The Tomb-Colonies
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| Unlocked with
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| Success description
| - They think it's a joke at first, but their wheezy laughter stops when you fetch the candles […]
They huddle outside, uncertain where to go […] Out flies one final tirade, a walking-cane, and a forgotten toe. The door slams closed again.
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| dbkwik:fallenlondo...iPageUsesTemplate
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| Description
| - Your parlour is grey with dusty people and dusty conversations. Your rugs are sprinkled with frayed bandage-threads and flakes of dry skin. Your hallway smells of old age, preservatives and mildew. Enough!
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| Action cost
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| Success summary
| - Driving them out with fire and vitriol.
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| abstract
| - From: [[]] Your parlour is grey with dusty people and dusty conversations. Your rugs are sprinkled with frayed bandage-threads and flakes of dry skin. Your hallway smells of old age, preservatives and mildew. Enough! [Find the rest of the story at ] __NOEDITSECTION__
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