About: Stupid Pedestrians   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Stupid Pedestrians powerup, known as Blind Pedestrians in Carmageddon, causes all pedestrians on the level to be stupid. They aren't clever enough to understand what a death race is, or the fact that there is a vehicle coming at them right now. Sounding the horn will make them scream and run around in panic, as they don't know what caused that noise. When running, they might even smack against walls and vehicles. They calm down shortly after.

AttributesValues
rdfs:label
  • Stupid Pedestrians
rdfs:comment
  • The Stupid Pedestrians powerup, known as Blind Pedestrians in Carmageddon, causes all pedestrians on the level to be stupid. They aren't clever enough to understand what a death race is, or the fact that there is a vehicle coming at them right now. Sounding the horn will make them scream and run around in panic, as they don't know what caused that noise. When running, they might even smack against walls and vehicles. They calm down shortly after.
fizzle
  • 1(xsd:integer)
pratcam
  • 38(xsd:integer)
dcterms:subject
dbkwik:carmageddon...iPageUsesTemplate
Number
  • 36(xsd:integer)
amount
  • 30(xsd:integer)
Games
Type
  • 1(xsd:integer)
  • Ped
Group
  • 0(xsd:integer)
Use
  • Timed
Icon
  • Icon_C1_blindpeds.png
  • Icon_C2_stupidPed.png
  • Icon_C3_stupid.png
  • sblind.PIX
  • stupidpeds
Action
  • 24(xsd:integer)
flags
  • 67(xsd:integer)
abstract
  • The Stupid Pedestrians powerup, known as Blind Pedestrians in Carmageddon, causes all pedestrians on the level to be stupid. They aren't clever enough to understand what a death race is, or the fact that there is a vehicle coming at them right now. Sounding the horn will make them scream and run around in panic, as they don't know what caused that noise. When running, they might even smack against walls and vehicles. They calm down shortly after. In Carmageddon, this powerup is named differently, but it's still the same powerup. The effects are the same: pedestrians lose the ability to be aware of eminent death. Another similarity is that blind pedestrians also run around aimlessly in panic when the horn is sound. In addition, the action index is exactly the same in both games.
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