About: Nintendo 64 Controller Pack   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Controller Pak was the Nintendo 64's solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data. This article is a stub. You can help the Nintendo Wiki by expanding it.

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rdfs:label
  • Nintendo 64 Controller Pack
rdfs:comment
  • The Controller Pak was the Nintendo 64's solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data. This article is a stub. You can help the Nintendo Wiki by expanding it.
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stub
  • X
dbkwik:nintendo/pr...iPageUsesTemplate
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  • Accessory
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  • C
abstract
  • The Controller Pak was the Nintendo 64's solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data. This article is a stub. You can help the Nintendo Wiki by expanding it.
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