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| - Throughout the Patapon world exist Miracles (a.k.a Jujus), special totems that can invoke incredible effects. They can increase your army's efficiency, change the weather for a time, or bring devastation upon your foes. However, they cost you your Fever, so use them with caution. juju.jpg|Earthquake Miracle Miracle.png|Rain Miracle Tailwind.png|Tailwind Miracle Storm.png|Storm Miracle Note: The miracles can only provoke the weather effect, not stop it.
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| - Throughout the Patapon world exist Miracles (a.k.a Jujus), special totems that can invoke incredible effects. They can increase your army's efficiency, change the weather for a time, or bring devastation upon your foes. However, they cost you your Fever, so use them with caution. juju.jpg|Earthquake Miracle Miracle.png|Rain Miracle Tailwind.png|Tailwind Miracle Storm.png|Storm Miracle You can equip one miracle before going into a mission. To perform the miracle, enter Fever Mode, then drum Don DonDon DonDon (X XX XX)-the same pattern as part of the Ubo Bon Minigame (though that uses the O button). When the screen changes, follow the beats being chanted. If you hit most of them, you'll activate the Miracle. The better you do, the longer it will last. Patapon 2 refined the Miracle system even more. Not only are there more Miracles to choose from, but the upper-left corner of the screen will show you how long the Miracle will last when it is activated. Additionally, Hatapon's banner will display the symbol of the Miracle being used when it is invoked. It will start to fade when time is near to 0. In Patapon 3, Miracles are replaced by the Djinn. Instead of following an on-screen pattern, you press O 口 X and ∆ in a certain order (or you can press the buttons without order, thusly being called ad-libing) to score attack points. Note: The miracles can only provoke the weather effect, not stop it.
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