The stats of the regarding firemodes are weaker than the according long range Bernie's Bone Chewer and short range The Cheeser weapons to compensate the dual weapon function. It's also worth mentioning that the Close Range alternate fire is similiar to the Max's Magnified MG. For experienced players who already have a long and short range weapon equiped this can be counted as a disadvantage. Additionally the ammo is shared and a high reload time is set, this leads to running out of bullets very fast.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| - Brass-Bender's Battle Arm
|
rdfs:comment
| - The stats of the regarding firemodes are weaker than the according long range Bernie's Bone Chewer and short range The Cheeser weapons to compensate the dual weapon function. It's also worth mentioning that the Close Range alternate fire is similiar to the Max's Magnified MG. For experienced players who already have a long and short range weapon equiped this can be counted as a disadvantage. Additionally the ammo is shared and a high reload time is set, this leads to running out of bullets very fast.
|
dcterms:subject
| |
FireMode
| |
Reload
| |
Range
| |
Faction
| |
Velocity
| - 500(xsd:integer)
- 600(xsd:integer)
|
Speed
| |
Series
| |
Counterpart
| |
Name
| - Common Fast MG
- Brass Bender's Golden Battle Arm
- Brass-Bender's Battle Arm
|
Type
| |
DESC
| - Alternate fire mode of machine guns
- A deadly fast firing weapon with two firing modes, just make sure to make effective use of their ranges.
- An exclusive golden version of the Brass-Bender's Battle Arm.
|
crit chance
| |
dbkwik:battlefield...iPageUsesTemplate
| |
dbkwik:battlefield...iPageUsesTemplate
| |
batch
| |
Reach
| - 250(xsd:integer)
- 300(xsd:integer)
|
Class
| |
Ammo
| |
RPM
| - 450(xsd:integer)
- 1800(xsd:integer)
|
ID
| - 3341(xsd:integer)
- 3364(xsd:integer)
|
Recoil
| |
long min
| - 3(xsd:integer)
- 5(xsd:integer)
|
crit damage
| - 2(xsd:integer)
- 8(xsd:integer)
|
deviation
| - 1(xsd:double)
- 2(xsd:double)
|
init min
| |
mid min
| - 4(xsd:integer)
- 5(xsd:integer)
|
long max
| - 3(xsd:integer)
- 12(xsd:integer)
|
init max
| - 4(xsd:integer)
- 5(xsd:integer)
|
range long
| - 20(xsd:integer)
- 30(xsd:integer)
|
range mid
| |
mid max
| - 4(xsd:integer)
- 13(xsd:integer)
|
timetolive
| |
abstract
| - The stats of the regarding firemodes are weaker than the according long range Bernie's Bone Chewer and short range The Cheeser weapons to compensate the dual weapon function. It's also worth mentioning that the Close Range alternate fire is similiar to the Max's Magnified MG. For experienced players who already have a long and short range weapon equiped this can be counted as a disadvantage. Additionally the ammo is shared and a high reload time is set, this leads to running out of bullets very fast. While the extreme high rate of fire enforces this effect, a high level Frenzy Fire is recommended. It can prove a more useful gun when paired with a Shotgun due to it's universality, yet the fact that it's weaker makes it rather bad weapon for dual Machine Gun setup.
|
is Counterpart
of | |
is name roy
of | |