About: Hand of Murder   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hand of Murder is a Bhaalspawn ability that can be acquired in Baldur's Gate II: Throne of Bhaal if one has either the Unfinished Business (Baldur's Gate II) or Ascension mods installed. Hand of Murder (Necromancy) Range: Caster Duration: 1 rounds/5 levels Casting Time: 1 Saving Throw: none When this power is called upon by the Bhaalspawn, they immediately do extra damage with each hit to their target with any melee weapon they wish (whether it be fist or sword), their dark energies travelling through their weapon and assaulting their victim...and absorb that damage as healing to themselves.

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  • Hand of Murder
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  • Hand of Murder is a Bhaalspawn ability that can be acquired in Baldur's Gate II: Throne of Bhaal if one has either the Unfinished Business (Baldur's Gate II) or Ascension mods installed. Hand of Murder (Necromancy) Range: Caster Duration: 1 rounds/5 levels Casting Time: 1 Saving Throw: none When this power is called upon by the Bhaalspawn, they immediately do extra damage with each hit to their target with any melee weapon they wish (whether it be fist or sword), their dark energies travelling through their weapon and assaulting their victim...and absorb that damage as healing to themselves.
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  • Hand of Murder is a Bhaalspawn ability that can be acquired in Baldur's Gate II: Throne of Bhaal if one has either the Unfinished Business (Baldur's Gate II) or Ascension mods installed. Hand of Murder (Necromancy) Range: Caster Duration: 1 rounds/5 levels Casting Time: 1 Saving Throw: none When this power is called upon by the Bhaalspawn, they immediately do extra damage with each hit to their target with any melee weapon they wish (whether it be fist or sword), their dark energies travelling through their weapon and assaulting their victim...and absorb that damage as healing to themselves. The effects vary by level as follows: 10th: 2 rounds, 4 hp extra damage, 4 hp healed 15th: 3 rounds, 6 hp extra damage, 6 hp healed 20th: 4 rounds, 8 hp extra damage, 8 hp healed 25th: 5 rounds, 10 hp extra damage, 10 hp healed 30th: 6 rounds, 12 hp extra damage, 12 hp healed
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