About: Attract Undead (Dread Codex Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

You cause the target undead to approach within 5-ft. of you. If the undead is hostile, it attacks you or any other creature in range. If in order to reach you the undead would be harmed (such as fire, a pool of holy water, an enemy creature's square, etc.), the spell ends. Any attack upon the undead ends the spell immediately. A turn or rebuke attempt on the undead counts as an attack and breaks the spell. Material Component: A carved U-shaped bone.

AttributesValues
rdfs:label
  • Attract Undead (Dread Codex Spell)
rdfs:comment
  • You cause the target undead to approach within 5-ft. of you. If the undead is hostile, it attacks you or any other creature in range. If in order to reach you the undead would be harmed (such as fire, a pool of holy water, an enemy creature's square, etc.), the spell ends. Any attack upon the undead ends the spell immediately. A turn or rebuke attempt on the undead counts as an attack and breaks the spell. Material Component: A carved U-shaped bone.
Comp
  • V, S, M
Summary
  • Forces an undead creature to approach you, if it would not be harmed in the process.
dcterms:subject
LVL
  • Sorcerer/Wizard 1
casttime
  • 1(xsd:integer)
dur
  • 1(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Close
Name
  • Attract Undead
SR
  • Yes
save
  • Will negates
School
  • Necromancy
tsea
  • t
Subj
  • One undead creature
abstract
  • You cause the target undead to approach within 5-ft. of you. If the undead is hostile, it attacks you or any other creature in range. If in order to reach you the undead would be harmed (such as fire, a pool of holy water, an enemy creature's square, etc.), the spell ends. Any attack upon the undead ends the spell immediately. A turn or rebuke attempt on the undead counts as an attack and breaks the spell. Material Component: A carved U-shaped bone. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
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