About: Elementalist   Sponge Permalink

An Entity of Type : dbkwik:resource/zZBie3aPkVzmudU_rKeQVA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Elementalist
  • Elementalist
  • Elementalist
rdfs:comment
  • __TOC__
  • ¹This equipment is optional. ²Can be replaced with a Bracelet of the Elemental Lord. ³Can be replaced with a Skullic Bracer.
  • The Elementalist Assassin is a Martial Arts build that focuses on the specific Martial Arts skills that inflict elemental damage. This Assassin build is often called the Phoenix Strike Assassin as the majority of the skill points are used to build up its damage potential.
  • As magic heroes, elementalists rely on their sorcerous skills, starting with 3 spellpower and knowledge, and no attack or defense.
  • Gigantic Wood Elementalist4.jpg|Gigantic Wood Elementalist Gigantic Wood Elementalist6.jpg| Gigantic Wood Elementalist.jpg|Gigantic Wood Elementalist Gigantic Wood Elementalist3.jpg| Gigantic Wood Elementalist2.jpg| Gigantic Wood Elementalist5.jpg| Gigantic Wood Elementalist7.jpg| Gigantic Wood Elementalist8.jpg| Gigantic Wood Elementalist9.jpg| Gigantic Wood Elementalist10.jpg|
  • An Elementalist is one who can control the force of nature.
  • Despite their youthful appearence, the Elementalist is force to be reckoned with. Supported by is powerful elemental summons, the Elementalist is free to wreak havoc as she pleases. Using the forces of nature alone they can destroy countless foes at once, protect themselves, curse, hex and bring multitudes of enemies to their knees. While they may not exell at physical robustness, the sheer chaos they can instill with the slightest spell is awe-inspiring.
  • An elementalist was a type of wizard who specialized in spells dealing with the four elements. The school of effect, elementalism, touched all schools of magic.
  • The Elementalist are powerful, element wielding beings that are one of the main (or character classes) in the Virapets Universe. Those who are aligned to the order of the elementalist lives by a strict code that adheres to their element and rarely stray from the teachings of the founders of their order. (Picture of the Orders Symbol?)
  • Elementalists are specialist Wizards, whose magic concerns itself with natural forces and the elements of earth, air, fire, and water. As well as being able to control the forces of nature to some extent, Elementalists have limited control over the four elements and the beings known as Elementals.
  • Elementalists are spellcasters who focus on the elements, particularly their destructive powers. Elementalists study arcane elemental magic to become more like elementals, which they revere. Elementalists are canny and fervent foes. They are more than willing to die in the service of the Old Gods. Many elementalists belong to the Twilight's Hammer, a strange cult that worships the mysterious Old Gods. All sources say that the Old Gods are evil, that the titans defeated them when they first came to Azeroth, and that the elementals, even lords like Ragnaros and Thunderaan, are mere servants of these mighty beings. The Twilight's Hammer seeks to emulate the elementals who once served the Old Gods. Fire and lightning answer the cultists' call. The most exalted members of the Twilight's Hammer
  • An elementalist in general is a type of mage that specializes in a particular element of nature. You could call them a conjurer, but that would be too broad. So, technically, an elementalist is a sub-class of a conjurer. Of course the conjurer class is not a class available on ADOM, but that's not my point. There are four types of elementalists: air elementalists,fire,water, and earth elementalists.
  • The Elementalist is one of the initial four general job classes available to the player at the start of the game. The Elementalist specializes in offensive magic revolving around the four elements. Elementalist have a high MAG stat and a high RES stat -- meaning their spells are powerful and they take less damage from enemy magic attacks. Their weakness is that they have little defense, lower HP, and poor physical attack. They also have a limited range of movement that may make maneuvering them into a useful spot on the battlefield difficult, although this is somewhat nullified by the fact all of their spells are long distance.
  • Elementalists have strong psychic powers which makes their special skill attacks quite powerful, while their offense and defense abilities are weak. Their winning strategy is fighting with their special skills from distance. Their overdrive mode equipment can summon various elemental spirits into battle.
  • Elementalist is a class in ADOM. Elementalists are arcane casters with a few notable differences between themselves and the other arcane magicians, Wizards and necromancers. Elementalists are able to learn spells naturally, meaning that as well as starting the game with existing knowledge of two spells they can learn new spells at certain levels, and their knowledge of all spells they naturally learned increases each time they level up. They can also learn spells from spellbooks, though they have a bit more difficulty doing so than Wizards or necromancers. Moreover, Elementalists find a lot less spellbooks than either of those classes -- making their spell base perhaps more limited in the long run.
  • You can have just about any secondary profession with this group, but some have their preferences. Few go pure elementalist, while others take on an additional profession to help them out in things. Those that go pure Elementalist, they must have some sort of pure kung fu power that others may not know about. Energy Storage is the Elementalist's maximum energy storage and where they muster all that power to kill things. Positives: Elementalists deal large amounts of damage to the enemies. So, don't go and make them mad.
Level
  • 1(xsd:integer)
Summary
  • Most ninja have an innate aptitude for a single nature, learning to mold chakra of other natures can be extremely difficult. You don't have that problem. Molding chakra of any element comes easily.
dcterms:subject
matcount
  • 2(xsd:integer)
dbkwik:resource/-z6yBXzrIHtsZg3daWIyVQ==
  • 23(xsd:integer)
dbkwik:resource/1oJxMpr-5hGXnTSA1HBvDQ==
  • Faen
dbkwik:resource/3gkzE3Y6NvrfTP-j4NBsew==
  • 678(xsd:integer)
used-by
Battle Start
  • The spirits are restless.....!
Soldiers
  • 1450(xsd:integer)
  • 1595(xsd:integer)
skill lv
  • [Autoskill]
  • Unit DEF +3%
  • Unit DEF +13%
dbkwik:resource/GYMB6yj3h0VpjJH7wD3ezQ==
  • 3(xsd:integer)
DEX
  • 5(xsd:integer)
dbkwik:resource/NyKozplY-KhcbmQM-M8yIQ==
  • 4(xsd:integer)
Agi
  • 3(xsd:integer)
dbkwik:resource/YagA8WOVWrmKtrTSoQsxVA==
  • 9(xsd:integer)
Уровень
  • 0(xsd:integer)
procs
  • 0(xsd:integer)
dbkwik:resource/eXObA2stPEcAA--smn3l_w==
  • Elementalist
Stamina
  • 10(xsd:integer)
str
  • 3(xsd:integer)
CHA
  • 7(xsd:integer)
dbkwik:resource/k5639UXyC6enOU3zK3993g==
  • 28(xsd:integer)
ATK
  • 1900(xsd:integer)
  • 2090(xsd:integer)
dbkwik:resource/lq6JTSC48VdVGykmaUdITA==
  • 192(xsd:integer)
friendship max
  • Let me be next to you.
  • The spirits are also pleased.
friendship event
  • My heart⋯⋯, It grows warm and restless⋯⋯
  • Perhaps you're also an apparition?
battle end
  • Aah! No way!
Rarity
  • N
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