About: Dot Limit   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The dot limit is a number shown below the Elements. This number show the remaining dots. Number of objects cannot vary in the dot limit. In Powder Game, the Dot limit can vary by pressing Dot s/m/l

AttributesValues
rdfs:label
  • Dot Limit
  • Dot limit
rdfs:comment
  • The dot limit is a number shown below the Elements. This number show the remaining dots. Number of objects cannot vary in the dot limit. In Powder Game, the Dot limit can vary by pressing Dot s/m/l
  • The number next to the FPS indicator shows how many dots are left. If it is 999 or less, replicator elements won't work: * Clone and clone ball will stop cloning. * Trees will stop growing and creating seeds. * Vine will not grow. * Ants will stop tunneling. * Laser will not emit beam of its charged form. * Fireworks won't work (they will just explode as nothing). * Ball will not turn into dots after destruction. * Player will lose ability to use its attributes (except fan and bird, and ice and nitro in Powder Game 2). However, this will only happen if dots are entirely depleted. * Thunder-charged metal or mercury will no longer release it's thunder. * Liquid- or gas-charged pump will no longer release it's liquid or gas.
dcterms:subject
abstract
  • The dot limit is a number shown below the Elements. This number show the remaining dots. Number of objects cannot vary in the dot limit. In Powder Game, the Dot limit can vary by pressing Dot s/m/l
  • The number next to the FPS indicator shows how many dots are left. If it is 999 or less, replicator elements won't work: * Clone and clone ball will stop cloning. * Trees will stop growing and creating seeds. * Vine will not grow. * Ants will stop tunneling. * Laser will not emit beam of its charged form. * Fireworks won't work (they will just explode as nothing). * Ball will not turn into dots after destruction. * Player will lose ability to use its attributes (except fan and bird, and ice and nitro in Powder Game 2). However, this will only happen if dots are entirely depleted. * Thunder-charged metal or mercury will no longer release it's thunder. * Liquid- or gas-charged pump will no longer release it's liquid or gas. If the user attempts to type something with the text function, and the remaining amount of dots is insufficient to create this text, the game will only place the top part of the text from left to right, until the dot limit is reached. The same happens with copy and paste. The dot meter is capable of showing negative numbers on the original Powder Game if the dot limit is lowered to a limit lower than current amount of particles on the play field. This can be used to turn anti-gravity chambers "off", as lowering the dot limit under 1000 will result in clone being unable to replicate fire.
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