abstract
| - Due to the legacy combat mode update Bork's power has been significantly improved though his combat level appears to be lower (107 instead of 130). It is highly recommended to NOT face him without food or other means of restoration (even high level players). Bork has moderate defence, although he is weak to crush weapons. He is immune to poison and stuns, and can hit up to 2540 with his melee attacks. While you are fighting Bork, Surok (during the miniquest) or a Dagon'hai Elite (afterwards) will attack you every 20 seconds (or approx. every 6-7 hits made by Bork) with magic that has a 100% hit rate, and does around 500-600 damage (if not prayed/cursed against). The magic defence of your armour does not help to defend against this attack. There are several safe spots for fighting Bork along various walls. If using ranged or magic, you can use Protect from Magic and avoid taking damage from the Dagon'hai Elite. Although, when the Ork legions appear, you might temporarily switch to Protect from Melee or Protect from Range until you kill them. If you are using range, royal dragonhide should be worn and diamond bolts(e) should be the choice of ammunition. Bork is immune to the rebound effects of Deflect melee and Vengeance. When Bork gets to around two-thirds health, he will summon 3-9 level 125 Ork legions , which will attack you using melee and range. (Three small orks form one ork legion. In a combat round you will only be attacked once per legion, not once per ork.) The Protect from Summoning prayer will not protect against them. For high-level players, the legions are not much of a threat, so these players can ignore them and focus on defeating Bork, although the Ork legions are sometimes killed for the charms they drop at a 100% rate. When Bork dies, Surok or the Dagon'hai Elite will teleport away, and the cave will start to collapse. Players who do not leave of their own accord after some time will be forced out of the cave. Surok is only in the room with Bork during the miniquest. However, the Dagon'hai Elite who is there afterwards is just as dangerous as Surok; his attacks have the same mechanics and do the same amount of damage. If a player dies after defeating Bork, or is disconnected near the end of the fight and manages to defeat Bork during the disconnect time, the player's dropped items will be found in the Dagannoth chamber at the entrance portal to Bork's chamber. You cannot fight Bork more than once in the 24-hour time period starting at 00:00 (UTC) (7:00pm EST/8:00pm EDT). Trying to enter the portal to Bork's room too soon results in you seeing the message: 'The portal appears to have stopped working for now. Perhaps you should return later?' The cutoff would appear to be when you exit the portal instead of enter the portal. If you enter at 11:55 (UTC) and exit at 0:01 (UTC) after defeating Bork you will not be able to fight him again immediately.
- Bork's combat power is stronger than it shows (level 107). It is highly recommended to NOT face him without food or other means of restoration (even high level players). Players with level 80+ combat stats and gear will be able to kill Bork easily and take little damage. Bork has moderate defence, although he is weak to crush weapons. He is immune to poison and stuns, and can hit up to 2540 with his melee attacks. While you are fighting Bork, Surok (during the miniquest) or a Dagon'hai Elite (afterwards) will attack you every 20 seconds (or approx. every 6-7 hits made by Bork) with magic that has a 100% hit rate, and does around 500-600 damage (if not prayed/cursed against). The magic defence of your armour does not help to defend against this attack. There are several safe spots for fighting Bork along various walls. If using ranged or magic, you can use Protect from Magic and avoid taking damage from the Dagon'hai Elite. Although, when the ork legions appear, you might temporarily switch to Protect from Melee or Protect from Range until you kill them. If you are using range, royal dragonhide should be worn and diamond bolts(e) should be the choice of ammunition. Bork is immune to the rebound effects of Deflect melee and Vengeance. When Bork is reduced to 22,500 life points, he will summon 3 level 125 ork legions , which will attack you using melee and range. (Three small orks form one ork legion. In a combat round you will only be attacked once per legion, not once per ork.) The Protect from Summoning prayer will not protect against them. For high-level players, the legions are not much of a threat, so these players can ignore them and focus on defeating Bork, although the ork legions are sometimes killed for the charms they drop at over 95% rate. When Bork dies, Surok or the Dagon'hai Elite will teleport away, and the cave will start to collapse. Players who do not leave of their own accord after some time will be forced out of the cave. Surok is only in the room with Bork during the miniquest. However, the Dagon'hai Elite who is there afterwards is just as dangerous as Surok; his attacks have the same mechanics and do the same amount of damage. If a player dies after defeating Bork, or is disconnected near the end of the fight and manages to defeat Bork during the disconnect time, the player's dropped items will be found in the Dagannoth chamber at the entrance portal to Bork's chamber. He can only be fought once per day, dependent upon when you leave the fight. Trying to enter the portal to Bork's room twice in one day results in the message: 'The portal appears to have stopped working for now. Perhaps you should return later?'
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