Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
| Attributes | Values |
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| rdfs:label
| - Aura of vitality
- Aura of Vitality
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| rdfs:comment
| - Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
- 3rd-level evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
- 3rd-level evocation Casting Time: 1 action Range: Self (30 foot-radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the Spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points
- All allies within the area of effect receive a +4 bonus to Strength, Constitution, and Dexterity.
- [[Category:]] Aura of vitality was an evocation spell for paladins that created an aura that could heal creatures close by.
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| save type
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| dcterms:subject
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| level innate
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| persist
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| quicken
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| level druid
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| maximize
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| innatelevel
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| still
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| hostile
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| silent
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| druidlevel
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| spell resistance
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| empower
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| dbkwik:forgotten-r...iPageUsesTemplate
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| dbkwik:forgottenre...iPageUsesTemplate
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| dbkwik:nwn2/proper...iPageUsesTemplate
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| Range
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| Name
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| save
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| DESC
| - All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
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| duration type
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| school5e
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| Domain
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| Components
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| Duration
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| Icon
| - Is_auravitality.png
- is auravital.gif
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| Area
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| extend
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| School
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| domainlevel
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| oaths5e
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| abstract
| - Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
- 3rd-level evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
- 3rd-level evocation Casting Time: 1 action Range: Self (30 foot-radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the Spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points
- All allies within the area of effect receive a +4 bonus to Strength, Constitution, and Dexterity.
- [[Category:]] Aura of vitality was an evocation spell for paladins that created an aura that could heal creatures close by.
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| is Spell
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