About: Aura of vitality   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.

AttributesValues
rdfs:label
  • Aura of vitality
  • Aura of Vitality
rdfs:comment
  • Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
  • 3rd-level evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
  • 3rd-level evocation Casting Time: 1 action Range: Self (30 foot-radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the Spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points
  • All allies within the area of effect receive a +4 bonus to Strength, Constitution, and Dexterity.
  • [[Category:]] Aura of vitality was an evocation spell for paladins that created an aura that could heal creatures close by.
save type
  • H
dcterms:subject
level innate
  • 7(xsd:integer)
persist
  • No
quicken
  • Yes
level druid
  • 7(xsd:integer)
maximize
  • No
innatelevel
  • 7(xsd:integer)
still
  • Yes
hostile
  • No
silent
  • Yes
druidlevel
  • 7(xsd:integer)
spell resistance
  • No
empower
  • No
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
Range
  • Short
  • short touch
Name
  • Aura of vitality
save
  • Harmless
  • harmless
DESC
  • All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
duration type
  • short
school5e
dbkwik:nwn/property/wikiPageUsesTemplate
Domain
  • war
Components
  • VS
Duration
  • 1(xsd:integer)
Icon
  • Is_auravitality.png
  • is auravital.gif
Area
  • Colossal
  • colossal
extend
  • Yes
School
domainlevel
  • 7(xsd:integer)
oaths5e
abstract
  • Innate level: 7 School: transmutation Components: verbal, somatic Range: short touch Area of effect: colossal (10 meter radius) Duration: 1 round / level Save: harmless Spell resistance: no Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
  • 3rd-level evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
  • 3rd-level evocation Casting Time: 1 action Range: Self (30 foot-radius) Components: V Duration: Concentration, up to 1 minute Healing energy radiates from you in an aura with a 30-foot radius. Until the Spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points
  • All allies within the area of effect receive a +4 bonus to Strength, Constitution, and Dexterity.
  • [[Category:]] Aura of vitality was an evocation spell for paladins that created an aura that could heal creatures close by.
is Spell of
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