About: Ship shield   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ship shield is a type of ship component. It provides hitpoints before the ship's armor and components begin to get damaged. These hitpoints can be regenerated over time, without needing to explicitly repair them or pay any fees. This allows a ship with good shields to take on powerful opponents repeatedly without becoming increasingly damaged between the fights. They are a worthwhile investment for anyone looking to do a lot of space combat. Shields are most efficiently defeated with ion cannons and concussion missiles, and are least efficiently defeated by disruptors and seismic missiles.

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  • Ship shield
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  • Ship shield is a type of ship component. It provides hitpoints before the ship's armor and components begin to get damaged. These hitpoints can be regenerated over time, without needing to explicitly repair them or pay any fees. This allows a ship with good shields to take on powerful opponents repeatedly without becoming increasingly damaged between the fights. They are a worthwhile investment for anyone looking to do a lot of space combat. Shields are most efficiently defeated with ion cannons and concussion missiles, and are least efficiently defeated by disruptors and seismic missiles.
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  • Ship shield is a type of ship component. It provides hitpoints before the ship's armor and components begin to get damaged. These hitpoints can be regenerated over time, without needing to explicitly repair them or pay any fees. This allows a ship with good shields to take on powerful opponents repeatedly without becoming increasingly damaged between the fights. They are a worthwhile investment for anyone looking to do a lot of space combat. All ships have a front and a back shield, although only one shield generator. They front and back shield can be damaged seperately, and if the back shield is defeated before the front shield is, it will be possible to damage the ship by hitting it from the back. Shields also have a recharge rate, which slowly regenrates the shield. The droid routine "capacitor to shield shunt" is the usual way a shield is replinished. Shields are most efficiently defeated with ion cannons and concussion missiles, and are least efficiently defeated by disruptors and seismic missiles. Crafted shields used to be unbeatable by re'd work (except for the lvl 8 reward - we'll get to that), but protectonets have a higher hp potential. Even so, it is the rare protecto net that has more hp's than a well crafted mk iv shield. The basis of most pvp shields is either the nym reward (protectonet) lvl 7 shield or the pilot reward "taim and bak military grade shield" lvl 8.
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