About: Hellfire bow   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Whilst in the Wilderness, players can operate any of the Wilderness swords to locate the bow. This produces a message indicating the general area it has spawned in, for example: The sword pulls towards the north-east area of the Wilderness! (The northern Wilderness is considered to be level 25 or greater.) It cannot be taken out of the Wilderness, and cannot be keepsaked. The bow does not require ammo. It cannot be obtained on a Bounty Hunter world.

AttributesValues
rdf:type
rdfs:label
  • Hellfire bow
rdfs:comment
  • Whilst in the Wilderness, players can operate any of the Wilderness swords to locate the bow. This produces a message indicating the general area it has spawned in, for example: The sword pulls towards the north-east area of the Wilderness! (The northern Wilderness is considered to be level 25 or greater.) It cannot be taken out of the Wilderness, and cannot be keepsaked. The bow does not require ammo. It cannot be obtained on a Bounty Hunter world.
Strength
  • 0(xsd:integer)
aspeed
  • Fast
noteable
  • Yes
store
  • No
Examine
  • The mightiest bow of the Wilderness.
Tradeable
  • No
bankable
  • No
Equipable
  • Yes
alchable
  • No
destroy
  • Drop
disassembly
  • No
Quest
  • No
Attack range
  • 9(xsd:integer)
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • 99(xsd:integer)
Slot
  • 7200.0
Magic
  • 0(xsd:integer)
Name
  • Hellfire bow
Type
  • Bow
Value
  • 1(xsd:integer)
Members
  • Yes
Weight
  • 1(xsd:double)
Update
  • Patch Week - Bounty Hunter Postponed
Armour
  • 0(xsd:integer)
Class
  • ranged
Life
  • 0(xsd:integer)
Accuracy
  • 3031(xsd:integer)
ID
  • 37912(xsd:integer)
Style
  • Arrow
Release
  • 2016-10-31(xsd:date)
Damage
  • 1819(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 90(xsd:integer)
abstract
  • Whilst in the Wilderness, players can operate any of the Wilderness swords to locate the bow. This produces a message indicating the general area it has spawned in, for example: The sword pulls towards the north-east area of the Wilderness! (The northern Wilderness is considered to be level 25 or greater.) When a player is holding the bow, a message will periodically be broadcast to players on the same world who are also in the Wilderness. For instance, the following message could be a broadcast: Player has the Hellfire bow in level 47 north-east Wilderness! A red marker is also shown under the player carrying the bow. The person carrying it sees the message: Carrying the Hellfire bow has informed other players of your current Wilderness level! As well as alerting all players who are on the same world and in the Wilderness to the player's location, carrying the bow will also override normal multi-combat and level restriction mechanics. Players of all levels will be able to attack the wielder of the bow without restriction based on Wilderness level and on top of this the wielder can be attacked by any number of players simultaneously, regardless of whether they are in a multi-combat area or not. These mechanics make the bow relatively dangerous to wield. It cannot be taken out of the Wilderness, and cannot be keepsaked. The bow does not require ammo. It cannot be obtained on a Bounty Hunter world.
is 2hweapon of
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