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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This can create a complex light source on an object. If the object has a sub object, the light will disappear when the main object changes into the sub object (like when lampposts are knocked). ID, X, Y, Z, R, G, B, unknown (0 or 200), 0, Corona, Shadow, Distance, Outer range, Size, Inner range, IDE flag, Flash, Wet, Flare, Dust

AttributesValues
rdfs:label
  • 2DFX
rdfs:comment
  • This can create a complex light source on an object. If the object has a sub object, the light will disappear when the main object changes into the sub object (like when lampposts are knocked). ID, X, Y, Z, R, G, B, unknown (0 or 200), 0, Corona, Shadow, Distance, Outer range, Size, Inner range, IDE flag, Flash, Wet, Flare, Dust
dbkwik:gta/property/wikiPageUsesTemplate
Game
Description
  • Used to place 2D effects and ped behaviors on objects
abstract
  • This can create a complex light source on an object. If the object has a sub object, the light will disappear when the main object changes into the sub object (like when lampposts are knocked). ID, X, Y, Z, R, G, B, unknown (0 or 200), 0, Corona, Shadow, Distance, Outer range, Size, Inner range, IDE flag, Flash, Wet, Flare, Dust
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