Server time is simply the time to which the server's internal clock is set. This may or may not match the time in a given player's timezone. Server time is important for day/night cycles, which impact such things as fishing, and the inhabitants of Pyrewood Village. It is also important for scheduling some events such as the Gurubashi Arena. Note: Some newer servers may not have their server time set to match their stated timezone. The assumption is that Blizzard will fix this in due time.
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rdfs:label
| - Server time
- Server Time
- Server time
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rdfs:comment
| - Server time is simply the time to which the server's internal clock is set. This may or may not match the time in a given player's timezone. Server time is important for day/night cycles, which impact such things as fishing, and the inhabitants of Pyrewood Village. It is also important for scheduling some events such as the Gurubashi Arena. Note: Some newer servers may not have their server time set to match their stated timezone. The assumption is that Blizzard will fix this in due time.
- Server time is simply the time to which the server's internal clock is set. This may or may not match the time in a given player's timezone. Server time is important for day/night cycles, which impact such things as fishing, and the inhabitants of Pyrewood Village. It is also important for scheduling some events such as the Gurubashi Arena. Note: Some newer servers may not have their server time set to match their stated timezone. The assumption is that Blizzard will fix this in due time.
- The server time, is the time in Germany (CET or CGEST), which is one hour ahead of GMT in winter, and two hours ahead in summer; the clocks change on the last sundays in March and October. It's 6 hours ahead of the USA's EST time zone, except for the last week in March (When daylight saving time kicks in CET, but won't start for another week in EST). This sever time is used to establish times of trades, combined attacks and game updates. The game updates take place at 00:05, 08:05, 16:05 server time.
- Server time should be the local time in the time zone where a server is located. However, on Travian the time indication near top left of screen says "Server time: .... (GMT+...)" where it should say "Your time: .... (Server time + ...)" if the numbers are to treated as correct. For example, where the default time (until you set your preferences) is UTC+10 (Sydney, Australia) and your time zone is UTC+8, two hours to the west, noon in your part of the world (2 pm in Sydney) after you set your preferences to UTC+8 will show as "Server time: 12.00.00 (GMT-2)", whereas it should say "Your time: 12.00.00 (Server time - 2)" or preferably "Your time: 12.00.00 (UTC+8)"
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dcterms:subject
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abstract
| - Server time is simply the time to which the server's internal clock is set. This may or may not match the time in a given player's timezone. Server time is important for day/night cycles, which impact such things as fishing, and the inhabitants of Pyrewood Village. It is also important for scheduling some events such as the Gurubashi Arena. Note: Some newer servers may not have their server time set to match their stated timezone. The assumption is that Blizzard will fix this in due time.
- Server time is simply the time to which the server's internal clock is set. This may or may not match the time in a given player's timezone. Server time is important for day/night cycles, which impact such things as fishing, and the inhabitants of Pyrewood Village. It is also important for scheduling some events such as the Gurubashi Arena. Note: Some newer servers may not have their server time set to match their stated timezone. The assumption is that Blizzard will fix this in due time.
- The server time, is the time in Germany (CET or CGEST), which is one hour ahead of GMT in winter, and two hours ahead in summer; the clocks change on the last sundays in March and October. It's 6 hours ahead of the USA's EST time zone, except for the last week in March (When daylight saving time kicks in CET, but won't start for another week in EST). This sever time is used to establish times of trades, combined attacks and game updates. The game updates take place at 00:05, 08:05, 16:05 server time.
- Server time should be the local time in the time zone where a server is located. However, on Travian the time indication near top left of screen says "Server time: .... (GMT+...)" where it should say "Your time: .... (Server time + ...)" if the numbers are to treated as correct. For example, where the default time (until you set your preferences) is UTC+10 (Sydney, Australia) and your time zone is UTC+8, two hours to the west, noon in your part of the world (2 pm in Sydney) after you set your preferences to UTC+8 will show as "Server time: 12.00.00 (GMT-2)", whereas it should say "Your time: 12.00.00 (Server time - 2)" or preferably "Your time: 12.00.00 (UTC+8)" Troops have been lost through Travian's incorrect use of "GMT" in that context. Battle planners in an alliance asked all members to set their preferences to GMT so that attacks would be coordinated, with no chance of mistake. Some players trustingly thought "GMT" meant what it said, whereas it probably meant "Server time in Germany". Others set their preferences to true GMT by counting from their own timezones. Relatively weak armies with catapults arrived at a target before a carefully orchestrated clearance had happened, instead of a few seconds after, and were cut to pieces achieving no good for the alliance.
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