Now we've had a look at the visual side of things in the Graphics Development Diary, it's time to have a listen to the other side of asset production: audio development. Graphics are generally noticed first – when you log into the game, they're the first thing you experience – but although music and sound effects are more subtle, they play an equally important role in immersing you into a game. As the Greek philosopher Plato once said, "Music gives a soul to the universe, wings to the mind, flight to the imagination, and life to everything."
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rdfs:label
| - Update:Diary - Audio Team - Music, Sound Effects and the Sound Bank
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rdfs:comment
| - Now we've had a look at the visual side of things in the Graphics Development Diary, it's time to have a listen to the other side of asset production: audio development. Graphics are generally noticed first – when you log into the game, they're the first thing you experience – but although music and sound effects are more subtle, they play an equally important role in immersing you into a game. As the Greek philosopher Plato once said, "Music gives a soul to the universe, wings to the mind, flight to the imagination, and life to everything."
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Project
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Date
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Author
| - Mod Ian, Mod Dan A, Mod Bond
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Title
| - Audio Team - Music, Sound Effects and the Sound Bank
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abstract
| - Now we've had a look at the visual side of things in the Graphics Development Diary, it's time to have a listen to the other side of asset production: audio development. Graphics are generally noticed first – when you log into the game, they're the first thing you experience – but although music and sound effects are more subtle, they play an equally important role in immersing you into a game. As the Greek philosopher Plato once said, "Music gives a soul to the universe, wings to the mind, flight to the imagination, and life to everything."
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