Every hour, on the hour, the partial potion producer will process up to 13 items deposited in it, consuming up to 75 machine charge. Building it requires 20 of the power allotment supplied by the generator. It can hold up to 3,750 herbs over the three input slots, and 3,750 vials of water as secondary running costs. Researching the partial potion producer blueprint awards 117,921 Invention experience. Once the partial potion producer has processed some items, the resulting unfinished potions may be withdrawn via the machine management interface.
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| - Every hour, on the hour, the partial potion producer will process up to 13 items deposited in it, consuming up to 75 machine charge. Building it requires 20 of the power allotment supplied by the generator. It can hold up to 3,750 herbs over the three input slots, and 3,750 vials of water as secondary running costs. Researching the partial potion producer blueprint awards 117,921 Invention experience. Once the partial potion producer has processed some items, the resulting unfinished potions may be withdrawn via the machine management interface.
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| - File:Power_(icon).png Power required: 20
- File:Blueprint (Invention).png Discover: Partial potion producer
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abstract
| - Every hour, on the hour, the partial potion producer will process up to 13 items deposited in it, consuming up to 75 machine charge. Building it requires 20 of the power allotment supplied by the generator. It can hold up to 3,750 herbs over the three input slots, and 3,750 vials of water as secondary running costs. Researching the partial potion producer blueprint awards 117,921 Invention experience. Once the partial potion producer has processed some items, the resulting unfinished potions may be withdrawn via the machine management interface. At level 114 Invention, the partial potion producer can be upgraded to the partial potion producer DX.
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