About: Crescent Unit Celsus   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Crescent Unit Celsus is an enemy from Crisis Core -Final Fantasy VII-. It is highly recommended to defeat this foe in one blow by utilizing Costly Punch or Tri-Thundaga, as he has high Strength and powerful attacks. If left alone for too long, he can grant himself Null Magic via Magic Defense, making magic attacks useless for a brief time.

AttributesValues
rdfs:label
  • Crescent Unit Celsus
rdfs:comment
  • Crescent Unit Celsus is an enemy from Crisis Core -Final Fantasy VII-. It is highly recommended to defeat this foe in one blow by utilizing Costly Punch or Tri-Thundaga, as he has high Strength and powerful attacks. If left alone for too long, he can grant himself Null Magic via Magic Defense, making magic attacks useless for a brief time.
Level
  • 80(xsd:integer)
interruptible
  • true
dcterms:subject
Stagger
  • 4(xsd:integer)
Rare Steal
  • Thundaga Blade
Gil
  • 227(xsd:integer)
silence
  • Immune
Rare Drop
  • Soma
Mag
  • 143(xsd:integer)
Poison
  • Immune
Drop rate
  • 4(xsd:integer)
ATK
  • 138(xsd:integer)
Steal
  • Potion
LCK
  • 10(xsd:integer)
Stun
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • Crescent Unit Celsus
MP
  • 1024(xsd:integer)
Abilities
  • Chain Thrust, Death Missile, Magic Defense, Triple Trouble
spr
  • 27(xsd:integer)
recovery
  • 0(xsd:double)
hp hard
  • 475560(xsd:integer)
Steal Rate
  • 2(xsd:integer)
Exp
  • 1355(xsd:integer)
Drop
  • Potion
Japanese
  • 円月輪隊秀月
SP
  • 136(xsd:integer)
HP
  • 65280(xsd:integer)
Stop
  • Immune
Death
  • Immune
Location
Vit
  • 34(xsd:integer)
blow away
  • Immune
abstract
  • Crescent Unit Celsus is an enemy from Crisis Core -Final Fantasy VII-. It is highly recommended to defeat this foe in one blow by utilizing Costly Punch or Tri-Thundaga, as he has high Strength and powerful attacks. If left alone for too long, he can grant himself Null Magic via Magic Defense, making magic attacks useless for a brief time.
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