About: The Sceptre of Might   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sceptre of Might is the caveman quest artifact. It is lawful for wishing purposes. Its base item type is a mace. It is also an intelligent artifact, meaning it may blast you. When carried, the Sceptre confers magic resistance. When wielded, you get +d5 to hit and deal double damage against monsters with alignment different than the Sceptre. Invoking the Sceptre toggles conflict on or off. Conflict confered by the Sceptre does not cause the usual hunger. The slotless magic resistance and toggleable conflict make the Sceptre a great wish for lawful non-Cavemen, especially in the early game.

AttributesValues
rdfs:label
  • The Sceptre of Might
rdfs:comment
  • The Sceptre of Might is the caveman quest artifact. It is lawful for wishing purposes. Its base item type is a mace. It is also an intelligent artifact, meaning it may blast you. When carried, the Sceptre confers magic resistance. When wielded, you get +d5 to hit and deal double damage against monsters with alignment different than the Sceptre. Invoking the Sceptre toggles conflict on or off. Conflict confered by the Sceptre does not cause the usual hunger. The slotless magic resistance and toggleable conflict make the Sceptre a great wish for lawful non-Cavemen, especially in the early game.
dcterms:subject
dbkwik:nethack/pro...iPageUsesTemplate
Affiliation
  • lawfulCavemanintelligent
Weight
  • 30(xsd:integer)
Base
  • mace
Color
  • metal color
Cost
  • 2500(xsd:integer)
Material
  • iron
whencarried
  • magic resistance
largedmg
  • 86400.0
smalldmg
  • 1(xsd:integer)
bonusversus
ToHit
  • 86400.0
wheninvoked
  • toggles conflict
abstract
  • The Sceptre of Might is the caveman quest artifact. It is lawful for wishing purposes. Its base item type is a mace. It is also an intelligent artifact, meaning it may blast you. When carried, the Sceptre confers magic resistance. When wielded, you get +d5 to hit and deal double damage against monsters with alignment different than the Sceptre. Invoking the Sceptre toggles conflict on or off. Conflict confered by the Sceptre does not cause the usual hunger. The slotless magic resistance and toggleable conflict make the Sceptre a great wish for lawful non-Cavemen, especially in the early game. The Sceptre of Might, thanks to its doubled damage, is one of the best weapons in the game versus cross-aligned monsters. Since most monsters in the game are either neutral or chaotic, for lawful characters the Sceptre is a great weapon, comparable even with a similarly enchanted Grayswandir against most non-silver hating monsters. As your Quest artifact is always co-aligned, however, for neutral cavepeople the Sceptre is a much weaker artifact.
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