rdfs:comment
| - Apparently, there is such a thing as being too Genre Savvy. Genre Savvy villains are evil, and they know it. For every complicated villain with abandonment issues that has a chance to redeem themselves, there are ten Card Carrying Villains out there who are just in it because they love being villains. While usually reserved for a Genre Savvy Card-Carrying Villain, this trope does reach out into the realms of the Affably Evil, the Punch Clock Villain, the smarter Harmless Villain, Spies trying to keep their job secret from their spouse, and the Deadpan Snarker who gives up and "plays along."
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abstract
| - Apparently, there is such a thing as being too Genre Savvy. Genre Savvy villains are evil, and they know it. For every complicated villain with abandonment issues that has a chance to redeem themselves, there are ten Card Carrying Villains out there who are just in it because they love being villains. But what happens when you have a Genre Savvy villain who understands that to be a good villain, you have to be Genre Blind? You're left with a villain stricken with Contractual Genre Blindness. This is the man who captures the hero and uses overly complicated Death Traps, not because it's the smart thing to do, but because it's what a villain is supposed to do. While usually reserved for a Genre Savvy Card-Carrying Villain, this trope does reach out into the realms of the Affably Evil, the Punch Clock Villain, the smarter Harmless Villain, Spies trying to keep their job secret from their spouse, and the Deadpan Snarker who gives up and "plays along." Slave to PR to the extreme. Villains who say "Screw it" to this policy instead become Dangerously Genre Savvy. If a villain, usually a Mad Scientist, has a mental handicap which forces them to act like this, even when they know better, that's Science-Related Memetic Disorder. Examples of Contractual Genre Blindness include:
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