About: Heavy Scorpion   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Heavy Scorpions are effective against slower units such as infantry, archers, and Monks, where its slower-moving bolts have maximum efficiency. Heavy Scorpions perform poorly against Woad Raiders, Eagle Warriors, Huskarls, and cavalry, which can dodge its missiles and close the gap quickly. Heavy Scorpions, like most siege units, should be well protected, as their slow speed makes them very vulnerable to attack. They are often paired with Halberdiers to deal with enemy cavalry. This combination is especially prominent with the Celts and Slavs. They can also be paired with Genoese Crossbowmen, which deal a great job at protecting Heavy Scorpions from enemy cavalry, and can also perform well against other units.

AttributesValues
rdfs:label
  • Heavy Scorpion
rdfs:comment
  • Heavy Scorpions are effective against slower units such as infantry, archers, and Monks, where its slower-moving bolts have maximum efficiency. Heavy Scorpions perform poorly against Woad Raiders, Eagle Warriors, Huskarls, and cavalry, which can dodge its missiles and close the gap quickly. Heavy Scorpions, like most siege units, should be well protected, as their slow speed makes them very vulnerable to attack. They are often paired with Halberdiers to deal with enemy cavalry. This combination is especially prominent with the Celts and Slavs. They can also be paired with Genoese Crossbowmen, which deal a great job at protecting Heavy Scorpions from enemy cavalry, and can also perform well against other units.
Attack
  • 0(xsd:integer)
  • 16(xsd:integer)
BAttack
  • +4 vs Building
  • +2 vs Ram
  • +8 vs War Elephant
PSpeed
  • 6(xsd:integer)
dcterms:subject
Intro
Wood
  • 75(xsd:integer)
PArmor
  • 7(xsd:integer)
LoS
  • 9(xsd:integer)
dbkwik:ageofempire...iPageUsesTemplate
Gold
  • 75(xsd:integer)
Age
  • 22(xsd:integer)
Speed
  • 0(xsd:double)
Armor
  • 0(xsd:integer)
Name
  • Heavy Scorpion
ROF
  • 3(xsd:double)
Type
UpFrom
  • 22(xsd:integer)
Available
  • See table
Train
  • 30.0
Class
Accuracy
  • 100.0
Building
  • 22(xsd:integer)
HP
  • 50(xsd:integer)
MinRange
  • 2(xsd:integer)
abstract
  • Heavy Scorpions are effective against slower units such as infantry, archers, and Monks, where its slower-moving bolts have maximum efficiency. Heavy Scorpions perform poorly against Woad Raiders, Eagle Warriors, Huskarls, and cavalry, which can dodge its missiles and close the gap quickly. Heavy Scorpions, like most siege units, should be well protected, as their slow speed makes them very vulnerable to attack. They are often paired with Halberdiers to deal with enemy cavalry. This combination is especially prominent with the Celts and Slavs. They can also be paired with Genoese Crossbowmen, which deal a great job at protecting Heavy Scorpions from enemy cavalry, and can also perform well against other units. When used properly, Heavy Scorpions can be quite devastating. A medium-sized group of Heavy Scorpions can decimate whole armies of infantry and archers in the blink of an eye, and even hold out well against cavalry in sufficient numbers. However, Heavy Scorpions are always vulnerable to longer ranged attacks such as that from Bombard Cannons. When maneuvered properly, Cavalry Archers, especially Mangudai can deal with Heavy Scorpions efficiently. Onagers are also very effective against Heavy Scorpions.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software