About: Off-hand chaotic rapier   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When using a combination of Dungeoneering tokens and coins to recharge the weapon, the rapier has a cost of approximately 6.66 coins and .66 tokens per attack. If the weapon is recharged using solely money, it has a cost of 66.66 coins per attack (assuming one is using the rapier constantly). Off-hand chaotic weapons including the rapier, longsword, crossbow and claw cost 100,000 reward tokens from the rewards trader, as well as that the repair costs reduced to the choice of 1,000,000 coins or the separate payment method of 100,000 coins and 10,000 tokens combined (from 0 charges).

AttributesValues
rdf:type
rdfs:label
  • Off-hand chaotic rapier
rdfs:comment
  • When using a combination of Dungeoneering tokens and coins to recharge the weapon, the rapier has a cost of approximately 6.66 coins and .66 tokens per attack. If the weapon is recharged using solely money, it has a cost of 66.66 coins per attack (assuming one is using the rapier constantly). Off-hand chaotic weapons including the rapier, longsword, crossbow and claw cost 100,000 reward tokens from the rewards trader, as well as that the repair costs reduced to the choice of 1,000,000 coins or the separate payment method of 100,000 coins and 10,000 tokens combined (from 0 charges).
  • The off-hand chaotic rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
Level
  • 80(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • broken
  • new
ikod
  • 10000001(xsd:integer)
dcterms:subject
aspeed
  • Fast
specialchance
  • yes
store
  • 100000(xsd:integer)
low
  • No
Examine
  • A razor-sharp rapier.
  • A razor-sharp rapier. It doesn't look in good condition.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0(xsd:integer)
seller
  • Rewards trader
Equipable
  • Yes
degrades
  • 30000(xsd:integer)
  • Yes
alchable
  • No
destroy
  • You will need to buy another one from the rewards trader at Daemonheim. Destroying this item will refund 50% of the token price.
disassembly
  • Yes
offAccuracy
  • 1924(xsd:integer)
Quest
  • No
Attack range
  • 1(xsd:integer)
offDamage
  • 490(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • sword
Special
  • Shifting components[4]
Stackable
  • No
Tier
  • 80(xsd:integer)
Slot
  • off-hand weapon
Magic
  • 0(xsd:integer)
Name
  • Off-hand chaotic rapier
Value
  • 130000(xsd:integer)
  • 10000001(xsd:integer)
Caption
  • A player wielding an offhand chaotic rapier
Currency
Members
  • Yes
Weight
  • 1(xsd:double)
  • 1(xsd:double)
Update
  • Evolution of Combat Beta – Live!
Armour
  • 0(xsd:integer)
Class
  • Melee
AKA
  • OCR
Image
Life
  • 0(xsd:integer)
Accuracy
  • 1924(xsd:integer)
ID
  • 25991(xsd:integer)
  • 25992(xsd:integer)
Style
  • Stab
high
  • No
Release
  • 2012-11-20(xsd:date)
Damage
  • 490(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 80(xsd:integer)
abstract
  • When using a combination of Dungeoneering tokens and coins to recharge the weapon, the rapier has a cost of approximately 6.66 coins and .66 tokens per attack. If the weapon is recharged using solely money, it has a cost of 66.66 coins per attack (assuming one is using the rapier constantly). Off-hand chaotic weapons including the rapier, longsword, crossbow and claw cost 100,000 reward tokens from the rewards trader, as well as that the repair costs reduced to the choice of 1,000,000 coins or the separate payment method of 100,000 coins and 10,000 tokens combined (from 0 charges).
  • The off-hand chaotic rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
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