The idea behind gruesome dragons is to make them more interesting for players and GMs. Rather than face yet another color-coded dragon encounter, the players find themselves facing a plague dragon capable of ending civilizations, or skittering draconic ambush predators obsessed with building the perfect adventurer trap. Gruesome dragons have uncanny appearances, smells, and sounds that makes them more frightening to even veteran characters.
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| - The Genius Guide to Gruesome Dragons
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| - The idea behind gruesome dragons is to make them more interesting for players and GMs. Rather than face yet another color-coded dragon encounter, the players find themselves facing a plague dragon capable of ending civilizations, or skittering draconic ambush predators obsessed with building the perfect adventurer trap. Gruesome dragons have uncanny appearances, smells, and sounds that makes them more frightening to even veteran characters.
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| Box Title
| - The Genius Guide to Gruesome Dragons
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| Image File
| - The_Genius_Guide_to_Gruesome_Dragons_cover.jpg
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| abstract
| - The idea behind gruesome dragons is to make them more interesting for players and GMs. Rather than face yet another color-coded dragon encounter, the players find themselves facing a plague dragon capable of ending civilizations, or skittering draconic ambush predators obsessed with building the perfect adventurer trap. Gruesome dragons have uncanny appearances, smells, and sounds that makes them more frightening to even veteran characters.
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