Meantime is a canceled follow-up to 1988's Wasteland, produced by Interplay, using the same engine as Wasteland. A role-playing game originally intended for Apple II (and possibly C64), Brian Fargo (head of Interplay at the time) halted development for this platform, in part due to the falling 8-bit computer market. Later attempts were made to finish the game for MS-DOS, but the project was canceled for good after the release of the competing Ultima VII, as it was felt they would be releasing a graphically inferior product. The box cover was never made public, but is said to feature Albert Einstein, a playable character in the game.
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| - Meantime is a canceled follow-up to 1988's Wasteland, produced by Interplay, using the same engine as Wasteland. A role-playing game originally intended for Apple II (and possibly C64), Brian Fargo (head of Interplay at the time) halted development for this platform, in part due to the falling 8-bit computer market. Later attempts were made to finish the game for MS-DOS, but the project was canceled for good after the release of the competing Ultima VII, as it was felt they would be releasing a graphically inferior product. The box cover was never made public, but is said to feature Albert Einstein, a playable character in the game.
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| - Meantime is a canceled follow-up to 1988's Wasteland, produced by Interplay, using the same engine as Wasteland. A role-playing game originally intended for Apple II (and possibly C64), Brian Fargo (head of Interplay at the time) halted development for this platform, in part due to the falling 8-bit computer market. Later attempts were made to finish the game for MS-DOS, but the project was canceled for good after the release of the competing Ultima VII, as it was felt they would be releasing a graphically inferior product. The box cover was never made public, but is said to feature Albert Einstein, a playable character in the game.
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