About: Forest 9/White Gel Snake   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These enemies fire a non-lethal pellet in the air that pierces characters directly above them. When it hits the ground, it summons a White Gel Mushroom. These enemies actively run away from players, making them quite a nuisance when they start constantly spawning White Gel Mushrooms to block the characters' shots. And given that White Gel Mushrooms can deal alarming amounts of damage, these enemies should be eliminated as soon as possible. At the very least, they have low LP.

AttributesValues
rdfs:label
  • Forest 9/White Gel Snake
rdfs:comment
  • These enemies fire a non-lethal pellet in the air that pierces characters directly above them. When it hits the ground, it summons a White Gel Mushroom. These enemies actively run away from players, making them quite a nuisance when they start constantly spawning White Gel Mushrooms to block the characters' shots. And given that White Gel Mushrooms can deal alarming amounts of damage, these enemies should be eliminated as soon as possible. At the very least, they have low LP.
Head
  • Gel
dcterms:subject
head colour
  • FFFFFF
Agi
  • 100(xsd:integer)
body colour
  • 888888(xsd:integer)
LV
  • 80(xsd:integer)
dbkwik:fanball/pro...iPageUsesTemplate
Gold
  • 2000(xsd:integer)
Range
  • 500(xsd:integer)
Movement
  • Jumping
Name
  • White Gel Snake
Strong
  • Ice
  • Freeze
Exp
  • 1000(xsd:integer)
at
  • Spawns White Gel Mushrooms
Species
  • Snake
Icon
  • White Gel Snake.png
LP
  • 3000(xsd:integer)
Credits
  • ZX, DMS
Location
abstract
  • These enemies fire a non-lethal pellet in the air that pierces characters directly above them. When it hits the ground, it summons a White Gel Mushroom. These enemies actively run away from players, making them quite a nuisance when they start constantly spawning White Gel Mushrooms to block the characters' shots. And given that White Gel Mushrooms can deal alarming amounts of damage, these enemies should be eliminated as soon as possible. At the very least, they have low LP.
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