About: Spiritualise Food   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This spell can only be cast upon food that heals 1200 or more life points. E.g. it will work fine on a monkfish, but will not work on a strawberry. The increase in time depends on the familiar's time rather than on the food used in general. The more time the familiar has, the more time is raised. This spell can also be cast on food from Herblore Habitat. Note that even if a player renews their pouch after they extend its timer they are still not allowed to recast Spiritualise food again as it would count as using the spell twice on the same familiar.

AttributesValues
rdf:type
rdfs:label
  • Spiritualise Food
rdfs:comment
  • This spell can only be cast upon food that heals 1200 or more life points. E.g. it will work fine on a monkfish, but will not work on a strawberry. The increase in time depends on the familiar's time rather than on the food used in general. The more time the familiar has, the more time is raised. This spell can also be cast on food from Herblore Habitat. Note that even if a player renews their pouch after they extend its timer they are still not allowed to recast Spiritualise food again as it would count as using the spell twice on the same familiar.
Level
  • 80(xsd:integer)
dcterms:subject
animresize
  • 250(xsd:integer)
Spellbook
  • Lunar
anim
  • Spiritualise food.gif
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Name
  • Spiritualise Food
Type
  • combat
Exp
  • 81(xsd:integer)
Members
  • Yes
Update
  • Livid Farm
Release
  • 2011-04-04(xsd:date)
abstract
  • This spell can only be cast upon food that heals 1200 or more life points. E.g. it will work fine on a monkfish, but will not work on a strawberry. The increase in time depends on the familiar's time rather than on the food used in general. The more time the familiar has, the more time is raised. This spell can also be cast on food from Herblore Habitat. When tested with a Steel Titan the spell caused its max hit to be raised from 1,296 to ???? while its life points remained at 10,900 and combat level remained 118. This makes the spell less useful as you can only do one cast of the spell per pouch. If used with a familiar before entering Wilderness the familiar will lose its boost upon a player crossing the wall. The extended time benefit can be applied at a bank or shortly after summoning a familiar. Thus, it may be most useful on beasts of burden, when you have periodic access to a bank and can get runes and food without wasting inventory space. For example, Runecrafting with a Spirit graahk or using Abyssal familiars, training Summoning with a Spirit kyatt, or running items while using a beast of burden such as a Spirit terrorbird, War tortoise, or Pack yak. A player could extend the timer on a healing familiar or combat familiar shortly after summoning the familiar in between slayer tasks. Note that even if a player renews their pouch after they extend its timer they are still not allowed to recast Spiritualise food again as it would count as using the spell twice on the same familiar. The boost can be useful on spiritual mage slayer assignments, since they drop all the required runes needed, bringing down the required spaces down from four to one. Spiritualise Food can be cast within Stealing Creation (Patch Notes 11th April 2012). An unintentional update meant players were told this spell must be cast on food items which heals 120 or more, even if you cast it on Food (class 3) or above (which healed more than what was the minimum).
  • This spell can only be cast upon food that heals 1200 or more life points. E.g. it will work fine on a monkfish, but will not work on a strawberry. The increase in time depends on the familiar's time rather than on the food used in general. The more time the familiar has, the more time is raised. This spell can also be cast on food from Herblore Habitat. When tested with a Steel Titan the spell caused its max hit to be raised from 244 to 266 while its life points remained at 7540 and combat level remained 230. This means none of its levels are changed; after 1 minute its max hit went down to 258. This makes the spell less useful as you can only do one cast of the spell per pouch. If used with a familiar before entering Wilderness the familiar will lose its boost upon a player crossing the wall. The extended time benefit can be applied at a bank or shortly after summoning a familiar. Thus, it may be most useful on beasts of burden, when you have periodic access to a bank and can get runes and food without wasting inventory space. For example, Runecrafting with a Spirit graahk or using Abyssal familiars, training Summoning with a Spirit kyatt, or running items while using a beast of burden such as a Spirit terrorbird, War tortoise, or Pack yak. A player could extend the timer on a healing familiar or combat familiar shortly after summoning the familiar in between slayer tasks. Note that even if a player renews their pouch after they extend its timer they are still not allowed to recast Spiritualise food again as it would count as using the spell twice on the same familiar. The boost can be useful on spiritual mage slayer assignments, since they drop all the required runes needed, bringing down the required spaces down from four to one. Spiritualise Food can be cast within Stealing Creation (Patch Notes 11th April 2012). An unintentional update meant players were told this spell must be cast on food items which heals 120 or more, even if you cast it on Food (class 3) or above (which healed more than what was the minimum).
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