About: The Gun Shop   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • The Gun Shop
dcterms:subject
dbkwik:dead--risin...iPageUsesTemplate
dbkwik:deadrising/...iPageUsesTemplate
End
  • --09-21
PP
  • 20000(xsd:integer)
Survivors
float
  • center
Contents
  • James: Look, mister, if we're gonna fight these zombies we need guns! :Cletus fires from his shotgun at the ceiling Cletus: Stay back! I trust them damn zombies about as far as I can throw 'em, but I trust people even less! :Frank and James slowly walk toward Cletus. James: Don't shoot! Let's talk this over. Cletus: You can talk to my 12-gauge. Don't get no closer or I'll blow y'all to kingdom come. Frank: Hey, hang on. :''James walks closer to Cletus. Cletus shoots James and he flies out the front doors of Huntin' Shack. Cletus: Now, goddammit! I warned you... In a situation like this, I can't afford to trust nobody!
  • :350px|right Cletus staggers Cletus: Damn! Damn, mister! C'mon now! Wh-What're you crazy! You want... You want guns so bad... that y'all are willin' to kill for 'em!? :Cletus staggers out from behind the counter and starts to run toward the exit doors. Cletus: Lemme go! Frank: Hey! :Frank walks toward the exit while pointing Cletus: Please... Frank: Hey, wait! :As Cletus opens the door, James, now a zombie, knocks Cletus to the ground and begins to eat him. Cletus: No! No!
  • There's no perfect place to hide from Cletus's shots. It is best to stand behind a Store Display for moderate cover and wait. Cletus must reload after six shots, when he does step out and shoot. Duck back behind a Store Display as soon as Frank shots two or three times. Repeat this until Cletus is dead. If health is needed when Cletus reloads, hop the counter and grab some wine. ;Sniper rifle and barricade Quickly hop the counter and grab a sniper rifle. Grab a store display as Cletus reloads and drop it next to the one near the counter. Take cover again and repeat the process each time Cletus reloads. ; Green propane tanks Many of the zombies in the North Plaza are pushing the green propane tanks. Carry one of the green propane tanks into the shop and throw it behind Cletus' counter, then shot it. Alternatively the propane tank can be used as a barricade like the store display. By staying on the other side of the propane tank, Frank can jump behind the counter without getting body slammed. ;Door barricade right|300px Find a Sub-machine Gun or handguns from the zombie cops. Trigger the fight and then run back outside the shop. Open only one of the doors to the Huntin' Shack, and hide behind the wall next to it . If Frank stands at the edge, Cletus will find it difficult to hit him, but Frank will have a clear shot when Cletus moves over far enough. If Frank runs out of ammo, there's usually a zombie cop in the area near the shack.
  • ;Melee weapons right|300px Hand-to-hand attacks against Cletus should only be used as a last resort. If Frank jumps over the counter, Cletus picks Frank up over his head and tosses him back over the counter. ; Small chainsaw With a small chainsaw charge Cletus at the beginning of the cutscene. When he reloads, rush him again and chainsaw him. Don't hop the counter or Frank will be body slammed.
imagewidth
  • 50(xsd:integer)
  • 60(xsd:integer)
Title
  • Cletus
  • Cletus' death
  • Introductory conversation
Start
  • --09-19
Background
  • 0(xsd:integer)
Location
psychopath
is Mission of
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