Calm Kings are related to the Plated Chasers, and appear on B3F of the Golden Lair only when accessed via the Echoing Library. Not as annoying as Plated Chasers, but they have a similar strategy. At a bit more than half health, they'll start raising their elemental and physical defenses with their ability. The best counter is the Bushi class's Roar, but otherwise, just focus on having enough health and a bit of patience, and you'll be all right. It's recommended that you Defend when they use Charge, since a charged Mow Down can do a very significant amount of damage.
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| - Calm Kings are related to the Plated Chasers, and appear on B3F of the Golden Lair only when accessed via the Echoing Library. Not as annoying as Plated Chasers, but they have a similar strategy. At a bit more than half health, they'll start raising their elemental and physical defenses with their ability. The best counter is the Bushi class's Roar, but otherwise, just focus on having enough health and a bit of patience, and you'll be all right. It's recommended that you Defend when they use Charge, since a charged Mow Down can do a very significant amount of damage.
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Weak
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| - Mow Down, Emperor Guard, Charge
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abstract
| - Calm Kings are related to the Plated Chasers, and appear on B3F of the Golden Lair only when accessed via the Echoing Library. Not as annoying as Plated Chasers, but they have a similar strategy. At a bit more than half health, they'll start raising their elemental and physical defenses with their ability. The best counter is the Bushi class's Roar, but otherwise, just focus on having enough health and a bit of patience, and you'll be all right. It's recommended that you Defend when they use Charge, since a charged Mow Down can do a very significant amount of damage.
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