rdfs:comment
| - Hit Dice: 1d8 (4 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Longsword +2 melee (1d8+1/19-20) or longbow +3 ranged (1d8/x3) Full Attack: Longsword +2 melee(1d8+1/19-20) or longbow +3 ranged (1d8/x3) Space/Reach: 5 ft./5 ft. Special Attacks: None Special Qualities: Elven traits Saves: Fort +2, Ref +1, Will -1* Abilities: Str 13, Dex 13, Con 10, Int 10, Wis 9, Cha 8 Skills: Hide +1, Listen +2, Search +3, Spot +2 Feats: Weapon Focus (longbow) Challenge Rating: Treasure: Standard
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abstract
| - Hit Dice: 1d8 (4 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Longsword +2 melee (1d8+1/19-20) or longbow +3 ranged (1d8/x3) Full Attack: Longsword +2 melee(1d8+1/19-20) or longbow +3 ranged (1d8/x3) Space/Reach: 5 ft./5 ft. Special Attacks: None Special Qualities: Elven traits Saves: Fort +2, Ref +1, Will -1* Abilities: Str 13, Dex 13, Con 10, Int 10, Wis 9, Cha 8 Skills: Hide +1, Listen +2, Search +3, Spot +2 Feats: Weapon Focus (longbow) Environment: Temperate forest, (Half-elf: Temperate forests), (Aquatic: Temperate aquatic), (Gray: Temperate mountains), (Wild: Warm forests), (Wood: Temperate forests) Organization: Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) Challenge Rating: Treasure: Standard Alignment: Usually chaotic good (Wood: Usually neutral: 0 Advancement: By character class Level Adjustment:
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