The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well. You get 40 points to distribute among the 7 statistics when creating a character (not taking traits into account).
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| dcterms:subject | |
| dbkwik:fallout/pro...iPageUsesTemplate | |
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| Game |
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