Damage is one of the three physical damage types. damage is effective at quickly draining Corpus shields, but it does comparatively less to bodies themselves. It does normal damage against the Infested. The status effect of damage is Knockback, causing the targets to briefly stagger, wasting their precious moments recovering instead of fighting. This status effect is immediately removed from the target's HUD after the effect is applied. If the target is killed during an proc, their corpse will be ragdolled, no matter how low the weapon has.
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