About: Larswood   Sponge Permalink

An Entity of Type : dbkwik:resource/DzqRyfO2qJ3bGsoHNefGkw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Larswood has only two points of interest: the abandoned tower south and the druid shrine which is under construction in the northeast. * Osmadi's Folly - A druidic shrine in the northeast; the builders have been run off or killed by bandits. One of the survivors, Osmadi, 4680, 670, takes the party for bandits and turns hostile, and can not be dissuaded. The druid Corsone will lie repeatedly under questioning, but eventually confess to having poisoned Osmadi, whom he calls a weakling presence in the way of the Shadow Druids. Now that the party knows his secret, he wants to kill them. This all is a foreshadowing of the warning that Seniyad in the Cloakwood gives about the Shadow Druids. Osmadi and Corsone each send one of the bears that roam nearby at the party. * Teven - 1458, 2245,

AttributesValues
rdf:type
rdfs:label
  • Larswood
rdfs:comment
  • Larswood has only two points of interest: the abandoned tower south and the druid shrine which is under construction in the northeast. * Osmadi's Folly - A druidic shrine in the northeast; the builders have been run off or killed by bandits. One of the survivors, Osmadi, 4680, 670, takes the party for bandits and turns hostile, and can not be dissuaded. The druid Corsone will lie repeatedly under questioning, but eventually confess to having poisoned Osmadi, whom he calls a weakling presence in the way of the Shadow Druids. Now that the party knows his secret, he wants to kill them. This all is a foreshadowing of the warning that Seniyad in the Cloakwood gives about the Shadow Druids. Osmadi and Corsone each send one of the bears that roam nearby at the party. * Teven - 1458, 2245,
dcterms:subject
dbkwik:baldursgate...iPageUsesTemplate
Type
  • Wilderness
Code
  • AR2900
mapwidth
  • 280(xsd:integer)
People
  • Teven, Corsome and Osmadi
Places
  • Druid Circle, abandoned tower
abstract
  • Larswood has only two points of interest: the abandoned tower south and the druid shrine which is under construction in the northeast. * Osmadi's Folly - A druidic shrine in the northeast; the builders have been run off or killed by bandits. One of the survivors, Osmadi, 4680, 670, takes the party for bandits and turns hostile, and can not be dissuaded. The druid Corsone will lie repeatedly under questioning, but eventually confess to having poisoned Osmadi, whom he calls a weakling presence in the way of the Shadow Druids. Now that the party knows his secret, he wants to kill them. This all is a foreshadowing of the warning that Seniyad in the Cloakwood gives about the Shadow Druids. Osmadi and Corsone each send one of the bears that roam nearby at the party. * Teven - 1458, 2245, can recruit a party that claims to be villainous into the bandit faction; the player is taken directly to the Bandit Camp once they join. The player can not only find the bandit camp this way, but infiltrate it. Note: Teven, as well as his fellow Raiken in the Peldvale, cannot be encountered here anymore, if Gorion's Ward has emptied the trapped chest in the Bandit Camp's main tent, and Baldur's Gate Chapter 4 has started. * In BG:EE the drow sorcerer Baeloth can be found near the abandoned south tower. The abandoned tower can be found south at co-ordinates 2050, 3230.
is East of
is Area of
is South of
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