About: Combat and Actions   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Combat in a world filled with firearms, radscorpions, and hostile plants can be a tricky thing. Combat is sequential, with characters performing turn-based actions. Combat begins when characters take an aggressive action or when the Overseer believes it is imminent. Combat ends when hostilities have ended for a reasonable period of time, determined by the Overseer.

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  • Combat and Actions
rdfs:comment
  • Combat in a world filled with firearms, radscorpions, and hostile plants can be a tricky thing. Combat is sequential, with characters performing turn-based actions. Combat begins when characters take an aggressive action or when the Overseer believes it is imminent. Combat ends when hostilities have ended for a reasonable period of time, determined by the Overseer.
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dbkwik:falloutpnp/...iPageUsesTemplate
abstract
  • Combat in a world filled with firearms, radscorpions, and hostile plants can be a tricky thing. Combat is sequential, with characters performing turn-based actions. Combat begins when characters take an aggressive action or when the Overseer believes it is imminent. Combat ends when hostilities have ended for a reasonable period of time, determined by the Overseer.
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