About: Spell descriptor   Sponge Permalink

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Appearing below the school of magic in the spell description, when applicable, is a descriptor that further categorizes the spell in some way. Some spells have more than one descriptor. Most of these descriptors have no game effect by themselves, but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on. eg. A mind-affecting spell works only against creatures with an Intelligence score of 1 or higher. A creature immune to fear is immune to all spells with the fear descriptor. Confirmed NWN2 descriptors:

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  • Spell descriptor
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  • Appearing below the school of magic in the spell description, when applicable, is a descriptor that further categorizes the spell in some way. Some spells have more than one descriptor. Most of these descriptors have no game effect by themselves, but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on. eg. A mind-affecting spell works only against creatures with an Intelligence score of 1 or higher. A creature immune to fear is immune to all spells with the fear descriptor. Confirmed NWN2 descriptors:
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  • Appearing below the school of magic in the spell description, when applicable, is a descriptor that further categorizes the spell in some way. Some spells have more than one descriptor. Most of these descriptors have no game effect by themselves, but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on. eg. A mind-affecting spell works only against creatures with an Intelligence score of 1 or higher. A creature immune to fear is immune to all spells with the fear descriptor. It is also helpful for roleplaying in the NWN2 game engine, as in DnD 3.5 no good-aligned cleric would ever cast a spell with an evil or negative spell descriptor, and while the game engine does not enforce this it makes it easier for those wanting to abide by such rules. Confirmed NWN2 descriptors: * Acid * Cold * Electricity * Fire * Sonic * Divine * Negative * Evil * Death * Poison * Disease * Mind-affecting * Fear * Weapon enchantment * Armor enchantment/Magical armor * Paralyze * Gas * Darkness * Force * Figment * Compulsion * Healing See also: Subschools
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