rdfs:comment
| - Hit Dice: 1d8+1 plus 1d8+2 (12 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 15 (+2 natural, +2 leather, +1 buckler) touch 10, flat-footed 15 Base Attack/Grapple: +1/+2 Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20) Full Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Alternate form, rat empathy, low-light vision, scent Saves: Fort +5, Ref +2, Will +4 Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 Feats: Alertness, Dodge, Iron Will (B), Weapon Finesse (B)
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abstract
| - Hit Dice: 1d8+1 plus 1d8+2 (12 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 15 (+2 natural, +2 leather, +1 buckler) touch 10, flat-footed 15 Base Attack/Grapple: +1/+2 Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20) Full Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Alternate form, rat empathy, low-light vision, scent Saves: Fort +5, Ref +2, Will +4 Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 Skills: Climb +0, Handle Animal +3, Hide +1, Listen +4, Move Silently +0, Spot +4, Swim +9 Feats: Alertness, Dodge, Iron Will (B), Weapon Finesse (B) Environment: Any Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats) Challenge Rating: Treasure: Standard Alignment: Always lawful evil Advancement: By character class Level Adjustment:
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